Search Issue Tracker
Fixed
Fixed in 1.11.2, 1.15.0
Votes
0
Found in [Package]
1.11.2
1.14.1
1.15.0
Issue ID
ISXB-1221
Regression
Yes
Input Action binding are discarded for the first time they are set when auto-save is enabled
Steps to reproduce:
1. Open the attached “IN-89058.zip” project
2. In the Assets folder, open “InputSystem_Actions.inputactions”
3. Make sure “Auto-Save” is enabled
4. Add a new Action
5. Try to set the binding path to “2 [Keyboard]”
6. Observe the Action binding
Expected result: The binding is set to “2 [Keyboard]”
Actual result: The binding is not set
Reproducible in: 1.8.1(6000.0.28f1, 2022.3.47f1), 1.11.2(6000.0.28f1, 6000.1.0a5)
Not reproducible in: 1.8.0-pre.2(2022.3.47f1)
Couldn’t test in: 1.8.0(6000.0.28f1, 2022.3.47f1) (Errors thrown when trying to open dropdown list when selecting binding)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- Setting it a second time works
- The regressed version might be 1.8.0 or 1.8.1 since 1.8.0 could not be tested on
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment