Search Issue Tracker
Fixed
Fixed in 1.11.2, 1.15.0
Votes
0
Found in [Package]
1.11.2
1.14.1
1.15.0
Issue ID
ISXB-1221
Regression
Yes
Input Action binding are discarded for the first time they are set when auto-save is enabled
Steps to reproduce:
1. Open the attached “IN-89058.zip” project
2. In the Assets folder, open “InputSystem_Actions.inputactions”
3. Make sure “Auto-Save” is enabled
4. Add a new Action
5. Try to set the binding path to “2 [Keyboard]”
6. Observe the Action binding
Expected result: The binding is set to “2 [Keyboard]”
Actual result: The binding is not set
Reproducible in: 1.8.1(6000.0.28f1, 2022.3.47f1), 1.11.2(6000.0.28f1, 6000.1.0a5)
Not reproducible in: 1.8.0-pre.2(2022.3.47f1)
Couldn’t test in: 1.8.0(6000.0.28f1, 2022.3.47f1) (Errors thrown when trying to open dropdown list when selecting binding)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- Setting it a second time works
- The regressed version might be 1.8.0 or 1.8.1 since 1.8.0 could not be tested on
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment