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2
votes
Fixed

[Metal] Tessellation shader is either invisible or not shaded properly, ...

Mobile Graphics

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Jul 06, 2021

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Version/s: 2021.2, 2021.2.0b2, 2022.1

Reproduction steps:1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip"2. Enter Play Mode in Sample... Read more

0
votes
Fixed

AddComponentMenu does not set custom name in Inspector when script is no...

Inspector Framework

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Jul 01, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.3

Reproduction steps:1. Open the attached project "AddComponentMenu.zip"2. Open scene "Scene"3. Select any GameObject in the hierarchy... Read more

1
votes
Fixed

[VFX] ApplyShader is called when Visual Effect Asset particles are not r...

Visual Effects

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Jun 27, 2021

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Version/s: 2020.1.8f1, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "VFXPerformance.zip"2. Open "VFX Transparent.unity" Scene3. Open Profiler window and i... Read more

0
votes
By Design

Importing a FBX model will incorrectly strip a suffix from Node Name

Asset - Importers

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "NodeNameTruncation.zip"2. Expand the in the Project View3. Observe the names of the c... Read more

0
votes
Fixed

[HDRP] Lens Flare, flares flipped for multiple elements with auto rotate...

HD RP

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Jul 07, 2021

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Version/s: 2021.1

Create a lens flare asset with multiple elements using rotation and notice the flares are flipped when selecting the auto rotate par... Read more

0
votes
Won't Fix

Material is displayed differently in the Game and Scene view when using ...

Scene/Game View

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Jun 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.11f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the GrabPassTest GameObject in the Scene... Read more

0
votes
Not Reproducible
0
votes
Fixed

[URP][Speedtree] SpeedTree8 Shader has an artifact when convert to Billb...

Terrain

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Jul 07, 2021

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Version/s:

SpeedTree8 Shader has an artifact when convert to billbard lod mesh Read more

0
votes
Fixed

VFX OpenGLES3 error when compiling shaders unexpected token '#' at kerne...

Package: Visual Effect Graph

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Jul 07, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached project “URPIntegrationTests.zip”2. Go to Edit > Project Settings > Player3. In Other ... Read more

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