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Crash on D3D12RayTracingShaderRuntimeData::GatherRayTracingGlobalInputBu...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash on D3D12GetInterface when reopening a specific project (AMDUnityPl...
Reproduction steps:1. Open the attached project "CrashRepro"2. Close the project3. Open the project Expected result: Project opensAc... Read more
C# Script Help button leads to missing documentation
Steps to reproduce: Create a new project. Right-click Project view > Create > Scripting > choose any script option. Click o... Read more
Unexpected behaviour when selecting items in UI Toolkits TreeView sample
Steps to reproduce: Open a Unity Project Open the UI Toolkit samples via Window > UI Toolkit > Samples Select the 'ListView' s... Read more
Polyspatial load custom shader Error from Remote Addressable bundle
Reproduction steps:1. Open the attached “LoadProject“ from the “CustomShaderBug.zip“ archive2. Open the “Assets/Scenes/loader.unity“... Read more
TMP Text size does not adjust after Superscript Rich Text tag when using...
Reproduction steps:1. Open the attached “TMPMinimalRepro.zip” project2. Open the “SampleScene”3. Observe the text in the Game view E... Read more
User is not notified of unsupported behavior (nested SetParent)
Steps to reproduce: 1. Create a VisualElement that removes itself from its parent when it gets AttachToPanelEvent. 2. Add it to a pa... Read more
Broken assets and Console URP Package errors are present in the URP 3D S...
Steps to reproduce: Create a 3D URP Sample Template Project from HUB Wait for it to compile Observe Game View, Scene View, the Conso... Read more
UI Toolkit Samples scroller can't be used with touchpad gesture
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> Samples -> Scroller3. Scroll the sample scro... Read more
Player Input Component picks different control scheme than the default one
How to reproduce:1. Open the “IN-88786_repro“ project2. Open the SampleScene3. Enter Play Mode4. Select the “Cube“ GameObject5. In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled