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[Unity Recorder] NullReferenceException is thrown on deleting RecorderSe...
On Creating Preset of RecorderSettingPreset and then after deleting 'RecorderSettingPreset' and selecting 2nd preset causes editor c... Read more
[IMGUI] Error stack-trace information not highlighted and selected using...
While selecting any error 'Stack-Trace' in console with mouse left click, Unable to select stack trace in the console. refer attache... Read more
[Unity Recorder] Path text clipped in the dropdown of Output File Record...
In Output File Recorder settings, 'Streaming Assets' and 'Temporary Cache' Path texts clipped in the dropdown menu. Refer attached v... Read more
VFX reverts the first compilation change after the VFX asset is saved.
Repro steps: 1. Create a new VFX and open it 2. Press Save 3. Change something which would require a recompilation (add a new block... Read more
UIElement Null reference after importing Easy Save Asset from Store
UIElement errors appear after importing the Easy Save asset Steps to reproduce - Open Unity 2021.0b7 - In a Browser open the follow... Read more
[UIToolkit] Hover state flickers when having more then one UI documents ...
How to reproduce: 1. Open attached project "BugTest.zip" 2. Open the "HoverBug" scene. 3. Enter Playmode 4. Hover with the mouse ove... Read more
Vulkan out of memory issue with project that uses a lot of Shuriken part...
Repro steps: - make sure you have an older GPU. with only 3 or 4GB RAM - I reproduced this on NVidia 1060 and on Radeon PRO 560 , bu... Read more
[Profiler] StackOverflowException is thrown on enabling/disabling profil...
In profiler, on adding or removing any profiler module StackOverflowException is thrown in the console, and the modules window is re... Read more
[Undo] Transcode checkbox gets undone together with any of the child che...
How to reproduce: 1. Open the attached project "undoTrunk.zip" 2. Select the mp4 file named "video" in the Project window 3. Check "... Read more
Basic primitive Meshes are not shown in Select Mesh window
How to reproduce: 1. Open the attached project "meshes-search.zip" 2. Open "SampleScene" scene 3. Select "select mesh" GameObject 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type