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Changes made to "Direction" in Slider controller prefab are not saved
How to reproduce: 1. Open the attached project “IN_20824“ 2. Open the “ArtilleryWars” Scene 3. Select the “Prefabs” → “Trajectory... Read more
Width and hight of the UI Toolkit element is rounded inconsistently when...
How to reproduce: 1. Open the user's attached project "U3D UIToolkit Value Rounding Issue.zip" 2. Enter the Play Mode 3. Observe the... Read more
GameObject texture flickers when clicked or when cursor being moved arou...
How to reproduce: 1. Open the attached project “IN_16219” 2. Open “Bug report” Scene 3. In the Editor press on the “Plane” GameObjec... Read more
Orientation gizmo is not visible in the Editor
How to reproduce: 1. Open the user's attached project "KUN_procedural_animation.zip" 2. Open the overlay menu and make sure Orient... Read more
Custom decal is not built when using the "-nographics" command line
How to reproduce: 1. Delete the Library folder of the attached user project “URPDecalsWindows.zip“ 2. Build the project in batch m... Read more
[URP] The default Unlit Material doesn't clip depth in Deferred
Step to repro: - Import attached package - Insure the current renderer uses Deferred path - Observe the alpha clipping behavior ... Read more
"Shader warning in ‘Shader Graphs/Water’" Warning with additional Warnin...
How to reproduce: * Create a new project with the "3D (HDRP)" or the "3D Sample Scene (HDRP)" Template; * Build the Project; *... Read more
[UIToolkit] [Runtime] Input field losing focus when used in a cell of a ...
Reproduction steps: # Open the attached project “MultiColumnTreeViewInput” # Enter Play Mode # Try inputting any value in any o... Read more
The Timeline doesn't play when it was played and stopped by the differen...
How to reproduce: 1. Open the user-attached project “Timeline Test” 2. Open the “BugReportScene” scene 3. Enter the Play Mode 4. Obs... Read more
[VFX] Crash while assigning mesh with empty index buffer
Step to repro: - Import Repro package in URP project with VFX installed - Open Scene - Enter Playmode - Observe crash: {code:... Read more
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