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0
votes
Fixed

[Android] SystemInfo.systemMemorySize returns the incorrect value for On...

Android

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Mar 13, 2018

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Version/s: 2017.2.1p1

To reproduce: 1. Open project 2. Build and run on Android on One Plus 5 or Samsung S9+ 3. Notice that: -On a Samsung S9+ (model numb... Read more

0
votes
By Design

Shadows disappear after culling the Occlusion of static gameObjects

Graphics - General

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May 03, 2018

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Version/s: 2017.3.0p1

Reproduction steps: 1. Open the attached project "occlusion.zip" 2. Open the scene "start"; 4. Clear Occlusion Culling data; 5. Obse... Read more

2
votes
Fixed

MonoManager access violation when executing method in batch mode from ba...

Asset Importers

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May 09, 2018

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Version/s: 2018.1.0f2

When creating a project entirely from batch mode, and then trying to launch it a second time with -executeMethod, the Editor process... Read more

0
votes
Fixed

[Renderer] GPU Instancing glitches out mesh particles when a standard pa...

Shuriken

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May 10, 2018

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Version/s: 2018.2.0b4

Repro steps: 1. Open Scene1 from the attached project. 2. Drag the AssignMe material from the project window onto the particle syst... Read more

1
votes
By Design

Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...

Global Illumination

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Apr 03, 2018

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Version/s: 2018.1.0b10, 2018.1.0b13

Issue: Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resolu... Read more

0
votes
Duplicate

Memory use increasing with repeated Scene loading/unloading

Scene Management

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Apr 04, 2018

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Version/s: 2017.3.0b3, 2018.1.0b12

Steps to reproduce: 1. Open attached Unity project (OC link) 2. Build for Windows 3. Run the build for a few minutes (1-2 is enough)... Read more

0
votes
Duplicate

[Android][Vulkan] Screen flickering/graphical artifacts appear after cha...

Mobile

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May 08, 2018

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Version/s: 2018.2.0a1, 2018.2.0a5

How to reproduce: 1. Open attached project "SimpleDynRezTest" 2. Build and run on Android device 3. Change orientation of phone 4. O... Read more

0
votes
Fixed

SerializedProperty.arraySize is not smallest when multiple objects are s...

IMGUI

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May 08, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open the project, attached by the tester (ArraySizeBug.zip) 2. Select MyObject and MyObject1 assets in the Project... Read more

0
votes
Duplicate

[Android][Vulkan] Making Application get out of focus a few times result...

Mobile

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May 09, 2018

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Version/s: 2018.3.0a1

Steps to reproduce: 1. Create new project 2. Set camera Clear flags to Solid Color. 3. Set Graphics API to Vulkan 4. Build and run ... Read more

1
votes
Active

SceneManager.sceneCountInBuildSettings reports a different numbers of sc...

Scene Management

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May 09, 2018

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (Daniel.zip) 2. Open the "pre" scene 3. Put "Debug.Log (SceneManager.sceneC... Read more

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