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Shadows do not change in Scene when changing shadow cascade split value ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ShadowSplitTest/ShadowSplitTest.unity” Scene3. Enter... Read more
[iOS]Crash when reentering the Player when AR functions are enabled
Reproduction steps:1. Open the attached “ASDQWE” project2. Build the iOS Player onto a device3. In the Player, press the “Confirm” b... Read more
[Lost Crypt] Build fails in U6
Steps to reproduce: Ensure IL2CPP module is installed in your editor. Create a new 2D URP project, import Lost Crypt. Build & Ru... Read more
[Linux] Players Application window does not update on move when window i...
Reproduction steps:1. Open the attached “IN-88749” project2. Build the Project (File > Build Settings)3. Launch the Player4. (Opt... Read more
Sprite Library Editor contains corrupted and low resolution icons
How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Sprite Editor Library3. Observe the icons Expected r... Read more
Build failure errors are cleared in console before you can read them
Steps to reproduce: Create an empty URP project. Import attached SpritePostProcessor.cs script to the project folder. With the conso... Read more
onDisable not always called for SearchProvider
Bug logged from this discussion: [https://discussions.unity.com/t/custom-searchprovider-doesnt-call-ondisable-when-window-is-closed/... Read more
[Android] [UIToolkit] FPS drops/increase in time consumption in the UI T...
How to reproduce:1. Open the “UIToolkitPerformance.zip“ project2. Open the “TestScene“3. Build and Run for Android (Development Buil... Read more
Hover style remains on elements after the cursor is moved away when the ...
Reproduction steps:1. Open the attached “UiToolkitTest.zip” project2. Open the “SampleScene” Scene3. Enter the Play mode4. Hover ove... Read more
Sprite Mask's Alpha Cutoff value dragging is too sensitive
How to reproduce:1. Create a new 2D Project2. In the Hierarchy, right-click -> 2D Object -> Sprite Mask3. In the Inspector, na... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode
- Crash on ShaderLab::Program::CreateFromSerializedProgram when opening a project with specific shaders