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Won't Fix

Votes

0

Found in

2021.3.8f1

Issue ID

UUM-11690

Regression

Yes

[IL2CPP] iOS build fails when building on a different machine/user due to Il2cppBuildCache caching

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How to reproduce:
1. Open the attached project (Google Drive link)
2. Build And Run

Expected result: Xcode project builds successfully
Actual result: Xcode project build fails with “tundra: error: Failed to open file "/Users/<User>/../Library/Il2cppBuildCache/iOS/buildstate/tundra.log.json" for structured logging”

Reproducible with: 2021.3.4f1, 2021.3.8f1
Not reproducible with: 2020.3.38f1, 2021.3.3f1, 2022.1.0a1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Reproducible on:
macOS 12.4 (Intel)

Workaround:
- Delete the Il2cppBuildCache folder in Library

  1. Resolution Note:

    We have corrected it in Unity 2022.1 and later. We're not planning to correct this in Unity 2021 versions though. You can work around the the problem by deleting the Il2cppBuildCache folder in Library directory in the Unity project when the project is moved.

Comments (2)

  1. Develoop

    Nov 30, 2023 16:01

    Thank you! :)

  2. rameez_safdar

    Jul 26, 2023 21:13

    You are a hero my friend! Thank you

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