Search Issue Tracker
[2020.2.0b2] Crash when opening prefab with broken scripts
How to reproduce: 1.Open the attached "PrefabCrash.zip" Project 2.Open "MapPrefab.prefab" 3. Repeat step 2 until Editor crashes Rep... Read more
[Linux] The Linux shutdown sequence omits to executes RuntimeCleanup
-error: see title, fails on empty project --doesn't crash on Windows -repro: --create new project --open standalone profiler window... Read more
Socket creation crashes with SIGSEGV on Linux (Ubuntu 18.04) IL2CPP builds
How to reproduce: 1. Open the attached project (1274759.zip) 2. Press Ctrl+B to build and run the project 3. Observe the Player cras... Read more
Shortcut Window throws errors when UI Toolkit is in use
How to reproduce: 1. Create a new 3D Template Project 2. Navigate to "Window" > "Package Manager" > "+" > "Add package from git URL"... Read more
Script Execution Order Dropdown is missing Bottom navigation arrow when ...
How to reproduce: 1. Set your toolbar to be at the top of the screen 2. Create a new project 3. Go to Project Settings > Script Exec... Read more
Crash in Unity::Joint::SetupAxes when disabling a GameObject while editi...
How to reproduce: 1. Create a new Unity project 2. Select any GameObject and add a 'Hinge Joint' Component 3. Toggle the 'Edit Angul... Read more
[iOS] UnityIsPaused/UnityPause causing the App to crash when called afte...
Reproduction steps: 1. Create a project that calls UnityIsPaused/UnityPause after Unity was shut down 2. Build and Deploy the applic... Read more
[URP] Object rendered using drawProcedural is not getting reflection fro...
How to reproduce: 1. Open attached "URPReflectionIssue.zip" project and SRPIssue/SRPIssueScene scene 2. Observe the Scene view Expe... Read more
Object references are not loaded after you git checkout to another branch
How to reproduce: 1. Extract attached "git.zip" 2. In the newly created folder run these commands: "git reset --hard" and "git check... Read more
TextMeshPro's SubMesh Renderer is not disabled when disabling parent obj...
How to reproduce: 1. Open the attached project "case_1278329-TMPRepro.zip" 2. Press play and wait 3 seconds for the text to appear 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted