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TouchPhase.Ended is called more than once when releasing the touchscreen
How to reproduce:1. Open the “TouchEnded test.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Touch and release the Ga... Read more
Visible light glares appear on GameObjects when a Volumetric Clouds effe...
How to reproduce:1. Open the “VolumetricClouds” project attached in a G-Drive folder2. Open the “OutdoorsScene”3. Observe the Scene ... Read more
A URP shader variant does not get loaded from an Asset Bundle when Build...
How to reproduce:1. Open the “Addressables_URP_bug“ project2. Open the “SampleScene“3. In the top bar menu of the Editor click on th... Read more
NullReferenceException when changing the Default Material Type to "Custom"
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/Settings/Renderer2D.asset“ Rederer 2D Data Asset in the... Read more
[Mobile] Video not playing on some mobile devices
How to reproduce:1. Open the “IN_79398” project2. In the Build Settings make sure Android Platform is selected3. Press Build And Run... Read more
ChangeDisplayAsync Fails on Mixed Resolution and Orientation Monitors
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect a 4k monit... Read more
Editor crash when launching Renderdoc in Play mode
Reproduction steps:1. Download and install “RenderDoc” from here: https://renderdoc.org/builds2. Open the attached project “BugRepro... Read more
Can't drag-select GameObjects in the Scene view when GPU Resident Drawer...
How to reproduce:1. Open the attached project "ResidentDrawerSceneGOSelectBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Drag sel... Read more
Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event...
How to reproduce:1. Open the attached "CrashRepro" project2. Open the ”Assets/Scenes/SampleScene.unity” Scene Reproducible with: 202... Read more
[VisionOS] Crash report causes crash on visionOS
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes