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GameObject is affected by damping and gets stretched while transforming ...
Reproduction steps: 1. Open the attached “Augmented Aquarium.zip” project 2. Open the “MechanicTesting” Scene 3. In the Hierarchy se... Read more
[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android Platform (File > Build Settings > Android > Swit... Read more
Game View uses Scene View rendering buffers when Scene View is open
How to reproduce: 1. Open the attached project "UntoDreamsProto.zip" 2. Enter Play Mode Expected results: Final rendered frames... Read more
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce: 1. Open the attached project "bug.zip" 2. Observe the "Sphere" GameObject in the Scene View window Expected r... Read more
[Android] Build fails with “RenderTexture.Create failed: format unsuppor...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android Platform (File > Build Settings > Android > Swit... Read more
Undo does not work when editing Assembly Definition References and unsel...
How to reproduce: 1. Open the user's attached project 2. Select Assets/TEST/Bugged.asmdef 3. Add an Assembly Definition Reference... Read more
"BuildProfiles" in "Project" window should be presented in human language
How to reproduce: # Create a new project # Go to "File" ->"Build Profiles", and select Add Build Profile to open the Platform Br... Read more
UI input is not interactive when re-entering the Play Mode
Reproduction steps: 1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project 2. Open the “Assets/UITK Input Bug Example.uni... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce: 1. Open the user’s attached “Bug localization addressable labels.zip” project 2. Open the “Addressables Groups” ... Read more
Sliders in the URP.asset throws NullReferenceException
Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects