Search Issue Tracker

Won't Fix

Votes

0

Found in

2022.2.0b3

2023.1.0a4

2023.2.0a1

Issue ID

UUM-11693

Regression

Yes

EditorGUIUtility.labelWidth gives incorrect value when not using a CustomEditor

--

-

To reproduce:
1. Open the project “IN-5043”
2. Select “Test” GameObject in the Hierarchy
3. Look at the Inspector
4. Expand the Inspector window

Expected result: Test_DefaultEditor and Test_CustomEditor shows the same labelWidth value and is changing it when expanding the Inspector window
Actual result: The Test_DefaultEditor shows an incorrect labelWidth value (150) and is not changing it

Reproducible with: 2022.2.0a9, 2022.2.0b3, 2023.1.0a4
Not reproducible with: 2020.3.38f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0a8

Reproduced on: macOS Monterey 12.4 (Intel)

  1. Resolution Note:

    Might have been fixed since the bug was reported. Cannot reproduce with 2022.2.12f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.