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Metal Editor Support makes the entire Unity editor turn hot pink plus pi...
Using Unity 2017.3.0b1 on Mac if you enable "Metal Editor Support* (Experimental)" in Player settings then the entire Editor UI (exc... Read more
[Metal] Crash in _pthread_kill when using CommandBuffer.GetTemporaryRT o...
How to reproduce:1. Open the attached "CrashMetal" project and "ShowcaseSceneContactShadows" scene2. Enable "Main Camera" GameObject... Read more
[.NET4.6] Crash in '_sigtramp > mono_handle_native_crash' calling Debug....
Reproduction steps:1. Open the attached project with macOS machine.2. Make sure Scripting Runtime Version is set to .NET 4.6 in Play... Read more
Shader using HDR cubemap is darker on mobile than PC
To reproduce:1. Open attached project2. Notice that two spheres have same brightness level3. Switch platform to Android or iOS Expec... Read more
Crash when inspecting types value with FieldOffset attribute when debugging
Steps to reproduce: 1. Open attached project "948223.zip"2. Open "Sample" scene3. Open "Test" script with Visual Studio 20174. Inser... Read more
[iOS 11] On-screen keyboard disappears when changing device's orientatio...
To reproduce:1. Open project attached by QA2. Build it for iOS. Make sure "New Scene" scene is selected in the build settings3. Laun... Read more
Empty Asset packages list when creating a new project
How to reproduce:1. Open Unity2. Click on New project3. Select Add Asset Package Expected result: Window with Standart Asset package... Read more
Crash on TextRenderingPrivate::GetFormatString when using specific string
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Press "Click to get deck list" but... Read more
Sprites break Tile Palette when they are imported/created after installi...
How to reproduce:1. Open the attached project (case_1149894_TilePaletteTest)2. Go to Window -> Package Manager and install 2D Ani... Read more
Timeline Animation Track throws warning about registering localEulerAngl...
Steps to repro:1. Create a new project2. Create a UI -> Panel3. Open Sequencing -> Timeline window4. Select Canvas GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera