Search Issue Tracker
QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4...
How to reproduce: 1. Open the attached project "case_1147394-TextureStreamingLimit" and scene "SampleScene" 2. Ener Play Mode 3. Obs... Read more
[Hub] In licence error screen https://unity3d.com/unity/err/license redi...
How to reproduce: 1. Open unity hub 2. On the 'licence error' warning screen click the 'online help' link Expected result: the htt... Read more
[HDRP] Editor crashes when scriptable render pipeline changed to none fr...
Editor crashes when scriptable render pipeline changed to none from HDRPAsset OR changing color space from gamma to linear. (when sc... Read more
Mesh.CombineMeshes result has different normals if the original mesh has...
How to reproduce: 1. Open the attached "case_1147419-MergeMeshBug" project and open scene "main" 2. In the Hierarchy, select "Quad" ... Read more
Crash on Progressive Lightmapper GPU
Reproduction steps: 1. Open "Table Demo.zip" project 2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Re... Read more
Reference rewriter errors when building UWP against the insider Windows SDK
When building a UWP app using the MRTK (https://github.com/Microsoft/MixedRealityToolkit-Unity), there are reference rewriter issues... Read more
[Scripting] Input Action fails to re-enable after disabled.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/538 https://github.com/Unity-Technologies/InputSystem/... Read more
[OSX][Settings] When using only the new ISX as Input Handling, mouse pos...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/539 Repro: 1. Download package and project at: https://github.com/... Read more
Table Rows in Memory Profiler snaphot overlap when there is more than 10...
How to reproduce: 1. Create a new project 2. Open Memory Profiler Window 3. Import the snapshot 4. Scroll down to see overlapping ro... Read more
[Editor] manipulators and gizmos are visible for Reflection Probe when r...
Manipulators and gizmos are visible for Reflection Probe when root scale is zero Steps to Repro: 1. Open attached project 2. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname