Search Issue Tracker
Sprites are not displayed properly while using Scriptable Build Pipeline...
How to reproduce: 1. Download the attached project "1394956.zip" 2. In the Menu bar click "Build Bundle > SpriteAtlas > Broken" 3. C... Read more
[Linux] OpenJDK downloaded through Hub 3 beta 7 is is not sufficient to ...
Repro steps: 1. Install Android module with all the components 2. Create a new project 3. Open the Build Settings Window 4. Select t... Read more
[Backport] Texture2D.LoadImage returns true and sets the texture to a qu...
Reproduction steps: 1. Open the attached 'LoadingJpegError' project 2. Open the 'SampleScene' 3. Enter the Play Mode 4. Observe the ... Read more
[Backport] Crash on StackAllocator::TryDeallocate when importing a Textu...
Reproduction steps: 1. Open the attached project "Texture2DArray.zip" 2. In the Project's Build Settings ensure that the Build Targe... Read more
Additional parameter fields shown when switching back from Humanoid to G...
Reproduction steps: 1. Open the attached project 2. Select Assets/Robot Kyle/Model/Robot Kyle.fbx in the Project browser. 3. In the ... Read more
[Backport] Drawn mesh using Graphics.DrawMeshInstanced flickers when set...
How to reproduce: 1. Open the attached project "TestDrawMeshInstance-2021.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mod... Read more
[Backport] IndexOutOfRangeException is thrown when triggering ShowObject...
Reproduction steps: 1. Open the user's attached project 2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs" 3. Chan... Read more
[Backport] Asset importer errors on the initial import of prefabs
Steps to reproduce: 1. Delete the attached projects Library folder 2. Open the project 3. In the Project View navigate to Assets/Jul... Read more
Baked NavMesh is dense when scene geometry includes diagonals
Reproduction steps: 1. Open the user's attached project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: The NavMesh i... Read more
Navmesh modifiers influence Navmesh areas far above them on Asset edges ...
How to reproduce: 1. Open the user's attached project "navmesh_issue.zip" 2. Open Assets/Scenes/modifier_issue.unity 3. In the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen