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0
votes
Fixed

Sprites are not displayed properly while using Scriptable Build Pipeline...

Package: Content Build Including SBP

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Jan 31, 2022

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Version/s: 1.19.5

How to reproduce: 1. Download the attached project "1394956.zip" 2. In the Menu bar click "Build Bundle > SpriteAtlas > Broken" 3. C... Read more

0
votes
Active

[Linux] OpenJDK downloaded through Hub 3 beta 7 is is not sufficient to ...

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Jun 06, 2022

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Version/s: 2021.3.4f1, 2022.1.0a1, 2022.1.0b3

Repro steps: 1. Install Android module with all the components 2. Create a new project 3. Open the Build Settings Window 4. Select t... Read more

0
votes
Fixed

[Backport] Texture2D.LoadImage returns true and sets the texture to a qu...

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May 31, 2022

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Version/s: 2020.3.35f1

Reproduction steps: 1. Open the attached 'LoadingJpegError' project 2. Open the 'SampleScene' 3. Enter the Play Mode 4. Observe the ... Read more

0
votes
Fixed

[Backport] Crash on StackAllocator::TryDeallocate when importing a Textu...

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May 31, 2022

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Version/s: 2020.3.35f1

Reproduction steps: 1. Open the attached project "Texture2DArray.zip" 2. In the Project's Build Settings ensure that the Build Targe... Read more

0
votes
Won't Fix

Additional parameter fields shown when switching back from Humanoid to G...

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

Reproduction steps: 1. Open the attached project 2. Select Assets/Robot Kyle/Model/Robot Kyle.fbx in the Project browser. 3. In the ... Read more

0
votes
Fixed

[Backport] Drawn mesh using Graphics.DrawMeshInstanced flickers when set...

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Jun 01, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce: 1. Open the attached project "TestDrawMeshInstance-2021.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mod... Read more

0
votes
Fixed

[Backport] IndexOutOfRangeException is thrown when triggering ShowObject...

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Jun 01, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Reproduction steps: 1. Open the user's attached project 2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs" 3. Chan... Read more

0
votes
Fixed

[Backport] Asset importer errors on the initial import of prefabs

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Jun 01, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Steps to reproduce: 1. Delete the attached projects Library folder 2. Open the project 3. In the Project View navigate to Assets/Jul... Read more

0
votes
Won't Fix

Baked NavMesh is dense when scene geometry includes diagonals

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Jun 02, 2022

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Version/s: 2020.3.34f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a11

Reproduction steps: 1. Open the user's attached project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: The NavMesh i... Read more

2
votes
Fixed

Navmesh modifiers influence Navmesh areas far above them on Asset edges ...

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Jun 03, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce: 1. Open the user's attached project "navmesh_issue.zip" 2. Open Assets/Scenes/modifier_issue.unity 3. In the Hi... Read more

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