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Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Result: Crash Reproduced on 5.6.4p1, 2017.2f1, 201... Read more
To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project. 2. In Build settings add "Main" scene to build. 3. Bui... Read more
Steps to reproduce: 1. Open user attached project 2. Play the "VSync Test" scene 3. Press V to toggle QualitySettings.vSyncCount bet... Read more
The RegionInfo information differs between Android and other platforms. On Android, * Name, DisplayName, EnglishName,NativeName, T... Read more
Enabling Reflection Probe Box Projection in the GraphicsSettings results in a cross of thin, sharp lines. Without Box Projection, re... Read more
How to reproduce: 1. Open the "Project.zip" project 2. Open the "StartScene" scene 3. Press Play 4. Press "Load Second Scene" button... Read more
How to reproduce 1. Create a new project 2. Import the attached "TestMaterialPackage (5.5.0f3)" into newly created project 3. Press ... Read more
How to reproduce: 1. Open the attached project 2. Open the "Movement" scene 3. Press Play 4. Press Z to play the attack animation A... Read more
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: object gets instantiated at set va... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Opening Version control window while Work Offline is enabled will cause editor to keep trying to connect to VCS server
- [Gameroom] InputField doesn't accept characters after minimising a maximised window
- Missing Avatar assignement in A$ "Mecanim GDC2013 Sample Project"
- [OSX] Menu item becomes inactive if custom window is closed before progress bar.
- Reimporting FBX without Animations causes the Mesh to move to another position but the Pivot remains in the same position