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System Font smoothing is inconsistent in the Editor when it is switched ...
How to reproduce: # Open the Project "IN-69554_Inspector Font Bug" # Select Edit → Preferences → General and at the “Editor Font... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: # Open the Project "IN-69683_AndroidFocus" # Open “SampleScene“ scene # Enter Play mode # Type some text int... Read more
Only the icon of the disabled child GameObject is faded when a parent Ga...
Reproduction steps: 1. Open the “disabled gameobject bug.zip“ project 2. Open the “SampleScene” 3. Observe the disabled GameObjec... Read more
Unnecessary information about Serialized Data Mode Controller is shown w...
How to reproduce: # Open the Project "IN-69568_BugScriptableWizardSerializedDataModeController" # Open the “SampleScene” scene ... Read more
.framework plugin is mistakenly treated as a directory when building for...
Reproductions steps: 1. Open the attached “UWP_Framework_Repro.zip” project 2. Switch build target to Universal Windows Platform ... Read more
Artifacts appear on GameObjects when using the WebGL Player on Silicon m...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
[Linux] Floating windows do not keep their size after restarting the Editor
Reproduction steps: 1. Create a new 3D project 2. Open the Package Manager window (Window > Package Manager) 3. Open the Profiler... Read more
Unable to return Personal License
How to reproduce: 1. Open the Unity hub 2. Open Preferences 3. Click on the Licenses Tab 4. Try to return the Personal License ... Read more
UI Toolkit UI only works when assigning project wide action asset map
*Steps to reproduce:* 1. 2. 3. upgrade to 1.8.1 package version *Alternative steps to reproduce:* 1. Open any exist... Read more
RenderingLayerMask dropdown is empty when creating a Scriptable Renderer...
Reproduction steps: 1. Open the attached “RenderingLayerMaskBug.zip” project 2. Select the “PC_Renderer.asset” (Assets > Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection