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1
votes
Fixed

[VideoPlayer][Android] Application crashes with Fatal signal 11 (SIGSEGV...

Video

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Oct 19, 2017

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Version: 2017.2.0f3

To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project. 2. In Build settings add "Main" scene to build. 3. Bui... Read more

0
votes
Postponed

Crash occurs when importing .dae file

Scene Management

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Oct 20, 2017

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Version: 5.6.0f3

Reproduction steps: 1. Open Unity and create a new project 2. In the menu bar select Assets -> Import New Asset and select the provi... Read more

0
votes
By Design

Rotating an object with an interpolated rigidbody changes it's velocity ...

Physics

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Oct 20, 2017

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Version: 5.6.1f1

Steps to reproduce: 1. Open user attached project 2. Play the "VSync Test" scene 3. Press V to toggle QualitySettings.vSyncCount bet... Read more

2
votes
Postponed

[Android] RegionInfo returns incorrect information on Android

Android

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Oct 20, 2017

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Version: 2017.1.2f1

The RegionInfo information differs between Android and other platforms. On Android, * Name, DisplayName, EnglishName,NativeName, T... Read more

0
votes
Fixed

[Mobile] Enabling Box Projection creates visible artifacts

Mobile Rendering

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Oct 20, 2017

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Version: 2017.1.2f1

Enabling Reflection Probe Box Projection in the GraphicsSettings results in a cross of thin, sharp lines. Without Box Projection, re... Read more

0
votes
Active

Wrong rect.width value if the Rect Transform is in other scene

UI

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Oct 19, 2017

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Version: 5.6.3p1

How to reproduce: 1. Open the "Project.zip" project 2. Open the "StartScene" scene 3. Press Play 4. Press "Load Second Scene" button... Read more

5
votes
Active

"Refresh case sensitivity..." errors are thrown when importing materials...

Assets Management

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Oct 20, 2017

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Version: 2017.2.0f3

How to reproduce 1. Create a new project 2. Import the attached "TestMaterialPackage (5.5.0f3)" into newly created project 3. Press ... Read more

0
votes
Won't Fix

Playing animation via Animator.SetBool(anim, true) causes crash on Anima...

Animation

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Oct 22, 2017

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Version: 5.6.3p1

How to reproduce: 1. Open the attached project 2. Open the "Movement" scene 3. Press Play 4. Press Z to play the attack animation A... Read more

0
votes
Fixed

Hinge Joint automatic connectedAnchor value gets set to Anchor value whe...

Physics

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Oct 20, 2017

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Version: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: object gets instantiated at set va... Read more

0
votes
Active

[ParticleSystem] Contradictory warnings in Visual Studio and Unity console

Editor - Other

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Oct 22, 2017

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Version: 2017.2.0f3

Reproduction steps: 1. Download project "SmallMultitool.zip" and open in Unity 2. Open script "UIParticles" 3. In line 7 delete keyw... Read more

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