Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.1.X, 2020.2.X
Votes
2
Found in
2019.4
2019.4.5f1
2020.1
2020.2
Issue ID
1272220
Regression
No
[URP] GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll error is thrown when instantiating Prefabs in Play mode
How to reproduce:
1. Open the attached project named Dungeons And More Dungeons.zip
2. Enter Play mode and observe the Console window
Expected result: No errors are thrown
Actual result: GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll errors are thrown
Reproducible with: 2019.4.9f1(7.0.1, 7.4.3), 2020.1.4f1(8.2.0), 2020.2.0a21(9.0.0-preview.55, 10.0.0-preview.26, 10.1.0-preview.10)
Could not test with: 2018.4.26f1(URP was not yet available)
Notes:
1. Graphics APIs tested: D3D11, D3D12, Vulkan, OpenGLCore
2. Does not reproduce if URP is disabled
Comments (1)
-
SampsaPlaysome
Aug 25, 2020 10:32
Getting this too. Annoying, as it automatically fails PlayMode unit tests.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
Resolution Note (fix version 2021.1):
Fixed in - 2021.1.0a1
Resolution Note (fix version 2020.2):
Fixed in - 2020.2.0b11
Resolution Note (fix version 2020.1):
Fixed in - 2020.1.14f1
Resolution Note (fix version 2019.4):
Fixed in - 2019.4.18f1