Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.3.X
Votes
0
Found in
2018.4
2019.4
2019.4.8f1
2020.1
2020.2
Issue ID
1272540
Regression
No
Crash without a stacktrace when moving Tilemap brush in the Scene window
Reproduction steps:
1. Open user's attached project
2. Open scene "Map-A" and the Tile Palette window
3. In the Tile Pallet window, select the Brush tool and pick one of the tiles inside "Tilemap"
4. Drag your cursor around the Scene window
-- observe crash
Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.4f1, 2020.2.0a21
Note:
-Tiles flicker when moving the brush around the Scene.
-In 2018.4, the editor crashes with these first lines:
0x00000001406AB212 (Unity) RenderNodeQueue::Reset
0x00000001406A4189 (Unity) RenderNodeQueue::~RenderNodeQueue
0x000000014064C642 (Unity) SharedObject<SharedRendererScene,1,SharedObjectDeleteReleaseOp<SharedRendererScene> >::Release
0x00000001406423B0 (Unity) CullResults::~CullResults
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2020.2):
Fixed in 2021.1.0a1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.14f1