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Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.2.0a21
Issue ID
1272640
Regression
No
[GPU PLM] Crash due to out of bounds access when selecting eGPU, restarting editor, unplugging eGPU
Found on 2020.2a21
1) Open a project with any simple scene that uses baked lighting.
2) Select GPU lightmapper as baking backend.
2) Selecting an eGPU device as baking device.
3) Editor will prompt and restart.
4) Unplug eGPU.
5) After editor restarts, observe crash due to out of bounds access.
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