Search Issue Tracker
Rewriter errrors when building for UWP refering to System.Net classes
How to reproduce:1. Download attached project and open "Test" Scene2. Build game (make sure Universal Windows Platform is selected) ... Read more
AssetDatabase.importPackageCompleted callback doesn't fire if scripts ha...
Steps to reproduce: 1. Open attached project "947215.zip"2. Click "Test/ImportPackage" in the Menu Bar a Unity Package containing on... Read more
Prefabbing an object with missing Script component grays out whole Compo...
To reproduce:1. Open the attached Unity project "MultiSpritePreview.zip"2. Click on ZombieFemale prefab3. Inspect the Nothing Select... Read more
Preview of multiple sprites in the inspector are overlapping
To reproduce:1. Open attached Unity project "MultiSpritePreview.zip"2. Go to Assets --> Prefabs3. Click on one of the prefabs, th... Read more
Particle System Sub Emitter maximizes CPU usage up to 95%
Reproduction steps:1. Download project "Particle Bug.zip" and open in Unity2. Select object "Problem Particle System" in Hierarchy3.... Read more
Inconsistent result (Build/Editor) when creating ConfigurableJoint and s...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter Play mode and observe Game view4. Build & Run5. Obse... Read more
VideoPlayer throws errors in the Windows Standalone build if more than o...
Reproduction steps:1. Open the attached project "VideoTest.zip";2. Open "main.unity" scene;3. Observe that there are two Quad compon... Read more
Creating an AnimationClip using Animation window when the GameObject has...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Select "Cube" in the Hierarchy window4. Open Animation window ... Read more
[MSE] Lightmap indices are set incorrectly on lightmap static objects af...
Reproduction steps:1. Open the attached project "BugSubmission.zip";2. Open project to “Menu” scene;3. Press “Load Scene” to load in... Read more
Inconsistent result when toggling autoConfigureConnectedAnchor of Config...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter the Play mode4. Select "Cube" in the Hierarchy window5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled