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[Input System] Assertation error appears when adding Action to the disab...
How to reproduce:1. Open attached "Input.zip" project and SampleScene scene2. Enter the Play mode3. Observe the error in the Console... Read more
[IL2CPP] System.InvalidOperationException: Stack empty error is thrown w...
Reproduction steps:1. Download and extract the attached archive "il2cpp-test.7z"2. Edit paths in "test.cmd.sh" to point to correct d... Read more
[UDP] Tooltip is missing for all properties in the Unity Distribution Po...
Tooltips are missing for the following properties in the Unity Distribution Portal from Services Settings window- Pull, Push, Game I... Read more
[HDRP] Unable to Create or Load HDRPAsset on clicking Fix All button in ...
When Scriptable Render Pipeline is set to None in the Graphics Settings, Unable to "Create One" or "Load One" HDRenderPipelineAsset ... Read more
Selection popup window closes automatically when clicking on it
How to reproduce:1. Open the user's attached to project "LightgunGame.zip"2. In the Project window find the "EnemyData" ScriptableOb... Read more
[Terrain] Material asset doesn't generate in the project window on creat...
Terrain material asset is not getting generated when it's created from Terrain Settings in the preset of Terrain, Refer attached vid... Read more
[UDP] Property input field gets highlighted when mouse hover on its name...
Hovering mouse on the property name its input field gets highlighted under Settings in the UDP from Project Settings window, Refer t... Read more
[Mesh] Reset functionality does not work for Mesh Filter in Inspector
[IMGUI] Reset functionality does not work for Mesh Filter in Inspector. Reset functionality does not work for Mesh Filter in Inspect... Read more
"ArgumentException: The scene is not loaded" when test runs and the edit...
How to reproduce:1. Open the attached project("test-failure.zip")2. In the Test Runner window click Run All3. Quickly minimize Unity... Read more
[HDRP] NullReferenceException is thrown on adding Texture in "Density Ma...
On adding Texture in "Density Mask Texture" under the "Density Volume" component, the editor threw in the console Steps to repro:1. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used