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Event.mousePosition value is not updated when dragging Assets
How to reproduce:1. Open the user's attached project2. Open 'Test' > 'Event.current.mousePosition bug'3. In the Project window se... Read more
[AssetStoreTools] Package Validator throws numerous errors when the proj...
How to reproduce:1. Create a new Unity project called "GameAssetsForSale"2. Open the project created in step 13. Download and Import... Read more
[URP] Material converter does not consistently convert custom and legacy...
Steps to reproduce: 1. Download the project (more info in the comments)2. Open SCENE_NAME scene3. Convert the project to use URP4. G... Read more
[XR] [iOS] Plug-in Management always installs Verified ARKit package ver...
Reproduction steps:1. Create a new project2. Install Ar Foundation package using Package Manager3. Go Edit -> Project Settings -&... Read more
[Terrain] When Painting trees and selecting a tree with a LOD group a wa...
Reproduction steps:1. Open the user's attached project "Bounds.zip"2. In the Project window open Assets/Tree Bounds3. Select "Terrai... Read more
[WebGL] "Not implemented: Class::FromIl2CppType" error is thrown and a c...
How to reproduce:1. Open the attached project2. Make a WebGL build3. Host the WebGL build4. Open the built WebGL Player in a browser... Read more
[URP] Base map is missing after manually converting legacy/custom materi...
Steps to reproduce: 1. Download the project (more info in the comments)2. Open the scene SCENE_NAME3. Convert the project to use URP... Read more
Instanced Prefab gets a Component added when entering the Play Mode afte...
How to reproduce:1. Open the attached "1284595_Repro" project2. Open the Scene "SampleScene"3. Open the "Comp" Script (found in the ... Read more
[Windows] Editor Does Not Account For Non-Standard Windows Taskbar
Reproduction steps:1. Open attached project "TaskbarTest.zip" and scene "SampleScene"2. In Hierarchy window, select "Test" GameObjec... Read more
"Couldn't create asset file" error is thrown when Extracting Materials i...
Reproduction steps:1. Open user attached project "BugReport-FBX.zip"2. In Project Window, select Packages > GHA Site Data > Si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used