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[HDRP] InvalidOperationException errors are thrown on changing Custom Pa...
-Custome Pass renderer disappears along with InvalidOperationException on changing Custom Pass renderers index.-Custom Pass list opt... Read more
Focused Inspector window tab is not updated when GameObject is renamed
Reproduction steps:1. Create a new project2. Right-click on any GameObject and select Properties to open a Focused Inspector window3... Read more
Crash on Transform::SetSiblingIndexInternal when duplicating or copy-pas...
How to reproduce:1. Open the attached project (case-1288394.zip)2. Open the 'School' Scene3. In the Hierarchy window select the 'Wal... Read more
FBX models with no materials have a transparent material assigned when u...
How to reproduce:1. Open the user's attached "brokennormals.zip" project2. Open the "SampleScene" Scene3. Observe the "brokennormals... Read more
[Quick Search] Native Collection has not been disposed errors are thrown...
Native Collection has not been disposed errors are thrown on searching in "Search asset store" window. Steps to repro:1. Create a ne... Read more
[HDRP] [Compositor] Game view does not refresh on enabling camera previe...
-Game view renders black on enabling the camera preview.-Workaround: Hover the mouse on the Game view. Steps to repro:1. Create a ne... Read more
Scrollbars overlap in Performance Testing API package's Test Report wind...
How to reproduce:1. Open the attached "1290533 repro" project2. Select the Test Report window in the Editor and click the Refresh bu... Read more
[URP] ScriptableRendererFeatureEditor memory leak while interacting with...
How to reproduce:1. Open the attached project named "MemoryLeakSRP"2. Open Profiler window, on the Memory section, select Detailed3.... Read more
Bar chart bars are obstructing the Test Report window when the Test repo...
How to reproduce:1. Open the attached "1290533 repro" project2. Select the Test Report window in the Editor and click the Refresh bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used