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Closing the HDRP Wizard menu causes a FormatException Error to appear in...
After closing the HDRP Wizard window the below error is logged to the console FormatException: Input string was not in a correct for... Read more
Errors appear in the Console when saving the UI Template twice
How to reproduce:1. Open the attached '1288918.zip' project2. In the Project window double-click on the 'UI_Main' Asset3. Drag the L... Read more
Graphic Raycaster stops hitting GameObjects when opening a selection win...
How to reproduce:1. Open the attached "1290074_repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Hierarch... Read more
[Shader Graph] Errors section in the Inspector window flickers on clicki...
[Shader Graph] Errors section in the Inspector window flickers on clicking the Save asset button. In the Inspector window Errors sec... Read more
Standard Material's Custom Render Queue value gets reset to default when...
How to reproduce:1. Open a new project2. Create a new material in the Project window (Right-click -> Create -> Material)3. Sel... Read more
Line Renderer's line is not rendering correctly in the Game view when us...
How to reproduce:1. Open the user's attached "transparencyBug.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Observe th... Read more
New .asset files are serialized as binary when the Asset Serialization M...
How to reproduce:1. Create a new project2. Close the project and remove the VersionControlSettings.asset file from the ProjectSettin... Read more
[Shader Graph] Preview window of Sample Texture 2D Array node is misaligned
[Shader Graph] Preview window of Sample Texture 2D Array node is misaligned. In the Shader Graph Editor window Preview window of Sam... Read more
[XR][Vulkan][Quest] App crashes on launch
Repro steps:1. Create a new project2. Switch build target to Android and add XRSDK3. Switch Graphics API to Vulkan4. Build and Run o... Read more
NavMesh.CalculatePath doesn't work when Agents height is low
Steps to reproduce:1. Open the user's attached project "MysteryGit.zip"2. Enter Play mode3. In Hierarchy window Game->Navmesh->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used