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[HDRP] 120KB of GC and slow performance when calling Camera.Render()
Reproduction steps: 1. Open the user's attached project 2. Select File > Build and Run 3. Open Window > Analysis > Profiler 4. Obser... Read more
An error gets thrown when deleting the State Machine Behaviour generated...
How to reproduce: 1. Create a new project 2. Add a new GameObject to the Scene 3. In the Inspector window add a Script Component 4. ... Read more
[URP][GLES2] Shader errors are thrown when compiling the Scaling Setup S...
How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Shader "ScalingSetup" (Packages/com.unity.... Read more
[Addressables] Bundles get compressed in Android builds
Reproduction steps: 1. Open project "LoadingTest" 2. Build the project (Build Settings > Build) 3. Change the extension from .apk to... Read more
Addressables does not remove duplicated assets when their reference is a...
How to reproduce: 1. Open the user’s attached “TestUnity.zip” project 2. Window > Asset Management > Addressables > Groups 3. Expand... Read more
Addressables build fails when destination file path is longer than 255 c...
How to reproduce: 1. Open project "Addressables_Long_Path_Bug.zip" 2. In the Project window select "asset" Material and in the Inspe... Read more
Unity crashes when adding a subscene with Entities window open
How to reproduce: 1. Open the user attached project "DOTS attempt 1.zip" 2. Go to Window > DOTS > Entities 3. In the Hierarchy creat... Read more
URP: Overlay camera output is black
[https://forum.unity.com/threads/unity-recorder-targeted-camera-taggedcamera-doesnt-work-with-urp-render-type-overlay.1245274/] *... Read more
Editor crash after using GrabPixels to write to a render texture multipl...
Steps to reproduce: 1. Open the attached repro project 2. Make sure the project is running on Metal 3. Select the menu option REPRO... Read more
Mesh has wrong vertices count when Index Format is set to 16 bit
How to reproduce: 1. Open users attached project 2. In the Assets folder expand "sphere_163842_327680.fbx" asset 3. Select "Icospher... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them