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Performance regression when saving or making changes to a Prefab with lo...
Reproduction steps: 1. Open the project inside of "prefab_regression.zip" 2. Select "Prefab Test 10000 (insanely slow)" and open it ... Read more
Right-handed copy and paste doesn't work when used in the Hierarchy
How to reproduce: 1. Create/Open any project 2. Create a Cube or any object 3. Copy it using Ctrl + Insert 4. Paste it in the hierar... Read more
RigidBody 2D with Edge Collider ignores object's mass during a collision
Reproduction steps: 1. Open the attached project named "Case_1127403" 2. Play the Scene 3. Observe the collisions Expected result: ... Read more
GraphicRaycaster.Raycast does not hit child's custom Graphic component w...
How to reproduce: 1. Open attached project "case_1127681-CanvasRaycastIssues_6.zip" and scene "Flower" 2. Enter Play mode 3. In Gam... Read more
Scene saves very slowly when it contains a lot of prefabs
Reproduction steps 1. Open the project inside of "DimensionBrothers.zip" 2. Open the "Level2_demo" scene 3. Make any change to the s... Read more
ScriptedImporter Shader.Find returns null the first time the project is ...
How to reproduce: 1. Download the user-submitted project ("ScriptedImporterShaderTest.zip") 2. Make sure that it doesn't already hav... Read more
[Test Runner] InvalidCastException is thrown when using NUnit [Retry] fo...
How to reproduce: 1. Open user-submitted project (NUnitRetry 2) 2. Open Test Runner window 3. Run all the Play Mode tests Expected ... Read more
Scriptable Render Pipeline Component values of the Camera are not pasted...
How to reproduce: 1. Open user attached project "copyHDRP.zip" 2. Select "Main Camera" GameObject 3. Right Click on the Camera Compo... Read more
[HDRP] Illumination of the scene in the Game View slightly changes when ...
How to reproduce: 1. Open user attached project "copyHDRP.zip" 2. Select "Main Camera_2" GameObject 3. Disable and then Enable selec... Read more
[IL2CPP][Mobile] 'System.Void AdditionalLightShadowMap::ExecuteRenderPas...
How to reproduce: 1. Extract attached Unity project 2. Open DevelopmentProject 3. Build and Run on a device Reproduced with: 2019.1... Read more
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