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ISystemStateComponentData not present after instantiating from a prefab ...
Reproduction steps:1. Open attached project "SystemStateComponentRepro.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity De... Read more
[UIElements] EditorGUIUtility.currentWidth returns 0 when using it in a ...
How to reproduce:1. Open the user's attached "UnityBugUIToolkitInspectorWidth.zip" project2. Open the "SampleScene" Scene3. Select "... Read more
Prefabs with enum elements in a container don't deallocate memory and co...
How to reproduce:1. Open the attached project("serRepro.zip")2. Open the "MyEnum.cs" script3. Change base from int to byte4. Assets ... Read more
DateTimeOffset.Now has incorrect offset in Central European Time during ...
How to reproduce:1. Open the attached "IncorrectLocalOffsetExample.zip" Project.2. Build the Project on Android3. In the device go t... Read more
Error assigning 3D texture to 2D texture property '_MainTex' when using ...
How to reproduce:1. Open user-submitted project (TextureImporterIssues.zip)2. Create a new Cube GameObject3. Assign the Cube the mat... Read more
[Android][Windows] Getting "Unable to install additional SDK" when Java ...
To reproduce:1. Make sure that Unity is installed in a directory that requires admin rights to edit e.g. C:/ disk2. Run this command... Read more
Overriding icons won't work when overriding icons that have a space symb...
How to reproduce:1. Open the user's attached "retheming" project2. Open the Assets folder in the Project Window3. Observe the Projec... Read more
[Mobile] Crash on GenerateShapesHash(Unity.Collections.NativeArray`1<Uni...
How to reproduce:1. Open "botr.zip"2. In Build Settings select "Scenes/Game"3. Build and run for Android Reproducible with: 0.16.0-p... Read more
[IAP] Purchasing MigrationCleanupTooling window title is not user friendly
The title given to the MigrationCleanupTooling window is "UnityEditor.Purchasing.MigrationCleanupTooling"Which is not user friendly,... Read more
[UDP] NullReferenceException thrown on Unlinking project in the Service ...
When UDP Client is generated and Unlink Project from Service Settings window causes the editor to throw NullReferenceException, Refe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used