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0
votes
By Design

ISystemStateComponentData not present after instantiating from a prefab ...

Package: Entity Component System (ECS)

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Oct 29, 2020

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Version/s: 0.16.0-preview.21

Reproduction steps:1. Open attached project "SystemStateComponentRepro.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity De... Read more

0
votes
Fixed

[UIElements] EditorGUIUtility.currentWidth returns 0 when using it in a ...

IMGUI

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Nov 02, 2020

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Version/s: 2019.4, 2019.4.1f1, 2021.1

How to reproduce:1. Open the user's attached "UnityBugUIToolkitInspectorWidth.zip" project2. Open the "SampleScene" Scene3. Select "... Read more

0
votes
Postponed

Prefabs with enum elements in a container don't deallocate memory and co...

Serialization

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Oct 23, 2020

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Version/s: 2019.4, 2020.1.5f1, 2021.1

How to reproduce:1. Open the attached project("serRepro.zip")2. Open the "MyEnum.cs" script3. Change base from int to byte4. Assets ... Read more

0
votes
Fixed

DateTimeOffset.Now has incorrect offset in Central European Time during ...

Mono

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Oct 27, 2020

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Version/s: 2018.4, 2018.4.16f1, 2021.1

How to reproduce:1. Open the attached "IncorrectLocalOffsetExample.zip" Project.2. Build the Project on Android3. In the device go t... Read more

0
votes
Fixed

Error assigning 3D texture to 2D texture property '_MainTex' when using ...

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2020.2.0b1, 2020.2.0b10, 2021.1

How to reproduce:1. Open user-submitted project (TextureImporterIssues.zip)2. Create a new Cube GameObject3. Assign the Cube the mat... Read more

2
votes
Fixed

[Android][Windows] Getting "Unable to install additional SDK" when Java ...

Android

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Nov 04, 2020

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Version/s: 2020.1.12f1

To reproduce:1. Make sure that Unity is installed in a directory that requires admin rights to edit e.g. C:/ disk2. Run this command... Read more

3
votes
Won't Fix

Overriding icons won't work when overriding icons that have a space symb...

Themes

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Oct 18, 2020

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Version/s: 2018.4, 2019.4.7f1, 2021.1

How to reproduce:1. Open the user's attached "retheming" project2. Open the Assets folder in the Project Window3. Observe the Projec... Read more

0
votes
Fixed

[Mobile] Crash on GenerateShapesHash(Unity.Collections.NativeArray`1<Uni...

Package: Burst

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Oct 30, 2020

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Version/s: 1.4.2

How to reproduce:1. Open "botr.zip"2. In Build Settings select "Scenes/Game"3. Build and run for Android Reproducible with: 0.16.0-p... Read more

0
votes
Won't Fix

[IAP] Purchasing MigrationCleanupTooling window title is not user friendly

Package: Purchasing

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Nov 04, 2020

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Version/s: 2.1.1

The title given to the MigrationCleanupTooling window is "UnityEditor.Purchasing.MigrationCleanupTooling"Which is not user friendly,... Read more

0
votes
Won't Fix

[UDP] NullReferenceException thrown on Unlinking project in the Service ...

Package: UDP

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Nov 04, 2020

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Version/s: 2.0.0

When UDP Client is generated and Unlink Project from Service Settings window causes the editor to throw NullReferenceException, Refe... Read more

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