Search Issue Tracker

Fixed

Fixed in 6000.0.4f1

Votes

0

Found in

2023.2.3f1

2023.3.0a17

6000.0.0b11

Issue ID

UUM-58304

Regression

Yes

The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off

--

-

How to reproduce:
1. Open the “HingeJointBugReport“ project
2. Open the “SampleScene“
3. Open the “Cube“ GameObject in the Inspector
4. In the Hinge Joint Component under Limit set Max to 45 degrees
5. Enter the Play mode
6. In the Hinge Joint Component toggle on the Use Motor property
7. Observe the Scene view
8. While still in Play mode toggle the Use Motor property off and on again
9. Observe the Scene view

Expected result: The “Cube“ GameObject rotates 45 degrees when the Use Motor property is toggled on, and returns to the original position when it is toggled off
Actual result: The “Cube“ GameObject rotates 45 degrees when the Use Motor property is toggled on and does not return to the original position when it is toggled off

Reproducible with: 2023.2.0a20, 2023.2.3f1, 2023.3.0a17
Not reproducible with: 2021.3.33f1, 2022.3.15f1, 2023.2.0a19

Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.