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Fixed
Fixed in 6000.0.4f1
Votes
0
Found in
2023.2.3f1
2023.3.0a17
6000.0.0b11
Issue ID
UUM-58304
Regression
Yes
The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off
How to reproduce:
1. Open the “HingeJointBugReport“ project
2. Open the “SampleScene“
3. Open the “Cube“ GameObject in the Inspector
4. In the Hinge Joint Component under Limit set Max to 45 degrees
5. Enter the Play mode
6. In the Hinge Joint Component toggle on the Use Motor property
7. Observe the Scene view
8. While still in Play mode toggle the Use Motor property off and on again
9. Observe the Scene view
Expected result: The “Cube“ GameObject rotates 45 degrees when the Use Motor property is toggled on, and returns to the original position when it is toggled off
Actual result: The “Cube“ GameObject rotates 45 degrees when the Use Motor property is toggled on and does not return to the original position when it is toggled off
Reproducible with: 2023.2.0a20, 2023.2.3f1, 2023.3.0a17
Not reproducible with: 2021.3.33f1, 2022.3.15f1, 2023.2.0a19
Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
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