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Won't Fix

Votes

0

Found in [Package]

1.0.16 (Patch 4)

Issue ID

ECSB-800

Regression

No

“Leak Detected : Persistent allocates 4 individual allocations.” is logged when a Scene has a Sub Scene and a GameObject

Package: Entity Component System (ECS)

-

How to reproduce:
1. Open the “EntitiesLeakIssue“ project
2. Open the “SampleScene”
3. Enter Play Mode
4. Observe the Console

Expected result: No messages are logged about leaks
Actual result: The “Leak Detected : Persistent allocates 4 individual allocations.” message is logged

Reproduced with: 1.0.16 (2022.3.15f1)
Not reproduced with: 1.2.0-exp.3 (2022.3.15f1)
Fixed in: 1.1.0-exp.1 (2022.3.15f1)

Reproduced on: Windows 10 (by reporter), Windows 11
Not reproduced on: No other environment tested

Note:
1. Sometimes not reproducible when disabling the “littleGuy” GameObject or the “New Sub Scene” GameObject
2. Could not reproduce in a new project

  1. Resolution Note:

    This bug was fixed in entities 1.1.0 and 1.2.0.

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