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Crash when moving a lot of Shuriken Particle systems
Having a lot of particles in Shuriken in the scene, and moving them while they are all playing causes a crash. Repro steps: - down... Read more
ListView.unbindItem is called at index 0 when adding a new item to a lis...
How to reproduce: 1. Open the attached project "listRepro" 2. Open the ListViewUnbindIssue window (Window > ListViewUnbindIssue) 3. ... Read more
Checkboxes are misaligned with their clickable area in Render Pipeline C...
Reproduction steps: 1. Open the attached project "1398584_22.2.zip" 2. Open the Render Pipeline Converter (Window > Rendering > Rend... Read more
Sprites references are not set back when deleting and re-creating Visual...
Reproduction steps: 1. Open the attached project "1383167.zip" 2. Open Assets > Scenes > SampleScene 3. Save Assets > "vents" asset ... Read more
GetGUID causes a method exception when built on UWP after upgrading to U...
Reproduction steps: 1. Open project "TestGuid.zip" 2. Open Build Settings window from File > Build Settings window 3. Build and Run ... Read more
PreserveAttribute is ignored in core assemblies like "System" or "Micros...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Open Player Log Expected result: No JsonSerializationEx... Read more
Crash on RaiseException during Assembly Reload when opening up a project
How to reproduce: 1. Open the attached project from "Beerpong.zip" 2. Observe crash Reproducible with: 2021.2.0b6, 2021.2.10f1, 202... Read more
[ProBuilder] Create Shape panel doesn't keep its width fixed
Steps to reproduce: - Create a new project - Install ProBuilder package - Tools > ProBuilder > ProBuilder Window > New Shape - Selec... Read more
"Can't add script" error is thrown when a Preprocessor Command block con...
How to reproduce: 1. Open the attached project "scriptRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In... Read more
[TMP] HasCharacters() is always returning false when the accessed font h...
How to reproduce: 1. Download the attached project "1394817.zip" 2. Build and Run on standalone/mobile platform 3. Observe the text ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11