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[IL2CPP][iOS] Some public UI text elements set in Inspector become null ...
Public UI text elements set in Inspector get stripped on iOS builds. Steps to reproduce:1) Open the attached project.2) Build for iO... Read more
[2D] Unapplied Module Changes window appears when no changes are made to...
Unapplied Module Changes window appears when no changes are made to Edit Outline/Edit Physics Shape Steps to repro:1. import a Sprit... Read more
[2D] Sprite Mask is Categorized under Miscellaneous in the Components Menu
Sprite Mask is Categorized under Miscellaneous in the Components Menu Steps to Repro: 1. open the editor2. from the Editor Window Me... Read more
Elevating terrain using TerrainData.SetHeights results in Raycast not hi...
To reproduce:1. Open attached Unity project "TerrainTest2.zip"2. Open "Scene" scene3. Go into play mode4. Move the mouse around the ... Read more
Awake is called every time the Inspector gets in focus if the Preview wi...
To reproduce: 1. Open the project, attached by tester (PreviewAwakeBug.zip)2. Open "scene01" scene, if not open3. Enter Play mode4. ... Read more
[macOS][Metal] Unable to open project after enabling Metal Editor Suppor...
If Metal Editor Support* (Experimental) is enabled and Library folder is deleted, a project can no longer be opened. It freezes at l... Read more
Enabling Frame Debugger and clicking on one of its drawcalls results in ...
How to reproduce:1. Open the attached "2017.1b7 FrameDebuggerBug" project2. Go to File --> Build settings --> Player Settings ... Read more
Shaders: shader compiler crashes on a specific 'if' statement with value...
To reproduce:1. Create a new project2. Import attached shader Expected: there will be no errorsActual: 'Internal error communicating... Read more
Crash in "NullCheck(this_ptr=<unavailable>) at il2cpp-codegen"(IL2CPP) w...
Application crashes when input field is cleaned or text is added. Reproduction steps:1. Open the attached project.2. Build and run t... Read more
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture2. set the Texture Typ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size