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Player screen is purple when built via command line with -nographics arg...
Reproduction steps:1. Get the attached "project-1368925.zip" project2. Build a Player via command line with -nographics argument3. R... Read more
[Android][TextMeshPro] Text on the UI buttons is not displayed when usin...
Reproduction steps:1. Open the user's attached project "moonshades_mobile_bugreport.zip"2. Go to Project Settings > Player > P... Read more
[Localization][Android] The .apk file size increases when building proje...
Reproduction steps:1. Open the attached project "Bug.zip"2. Go to File > Build Settings3. Select Android Platform4. Build the pro... Read more
Slider OnValueChanged event is not called when changing value from the I...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. In the Game view, adj... Read more
Wrong values get copied when copying long values in the Inspector
How to reproduce:1. Open the attached project "PropertyULong.zip"2. Open "SampleScene" Scene3. Select "SAMPLE" GameObject in the Hie... Read more
Shortcut Conflict popup is blank when pressing hotkey that's assigned to...
How to reproduce:1. Open the attached project ("repro_2020.3.19f1.zip")2. Press command + t3. Observe the Shortcut Conflict popup Ex... Read more
[HDRP] Clouds are rendered in front of geometry when enabling the Visual...
How to reproduce:1. Open the user-submitted project2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Inspect the S... Read more
Input system OnClick() action requires two inputs/clicks when using a mouse
How to reproduce:1. Open the attached project "InputBugRepro.zip"2. Open "GameScene" in the Assets / _Scenes folder3. Enter Play Mod... Read more
[XR SDK] [MockHMD] [XRI] Console is spammed with errors when using Mock ...
Reproduction steps:1. Create a new project with a VR template2. Enable MockHMD3. Add XR Interaction Toolkit package4. Load the Sampl... Read more
RootEditor predicate for GameObjects disables Drag and Drop in the Scene...
When creating a RootEditor predicate, if you try to override the inspector for GameObjects, drag and drop for all objects is disable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes