Search Issue Tracker
Fixed
Fixed in 2023.1.0b11, 2023.2.0a9
Votes
0
Found in
2023.1.0b8
2023.2.0a6
Issue ID
UUM-29771
Regression
No
Tile Palette Brush Pick and Tile Palette Clipboard overlay indicators in Scene View look the same
How to reproduce:
1. Open any project
2. Open Tile Palette
3. Activate both Tile Palette Brush Pick and Tile Palette Clipboard overlays
4. Observe Scene View
Expected result: Overlay indicators have at least 1 identifying visual to separate them
Actual result: Overlay indicators can only be differentiated between when hovered over
Reproducible with: 2023.1.0b8, 2023.2.0a6
Can't test with: 2020.3.45f1, 2021.3.19f1, 2022.2.10f1 (Functionality not implemented)
Reproduced on: Windows 11, macOS Monterey M1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Resolution Note (fix version 2023.2.0a9):
Fix for this issue will be available on Unity 2023.2.0a9 and above
Resolution Note (fix version 2023.1.0b11):
Fix for this issue will be available on Unity 2023.1.0b11 and above