Search Issue Tracker
Won't Fix
Won't Fix in 2.0.X
Votes
1
Found in [Package]
2.0.3
Issue ID
ADDR-3237
Regression
No
InvalidKeyException thrown when using Addressables.LoadAssetsAsync<T> to load sub-type objects
Reproduction steps:
1. Open the attached project “AddressablesBatchLoadBug”
2. Enter Play mode
Expected result: There are no errors in the Console
Actual result: UnityEngine.AddressableAssets.InvalidKeyException is thrown
Reproducible with: 1.20.5 (2020.3.46f1, 2021.3.20f1), 1.21.8 (2022.2.10f1, 2023.1.0b7, 2023.2.0a5)
Reproducible on: macOS 12.4 (Intel), macOS 13.2.1 (M1) (user’s)
Workaround: use LoadResourceLocations first, then call Addressables.LoadAssetAsync<Base>() on each individual location
Full error:
UnityEngine.AddressableAssets.InvalidKeyException: Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown. No Asset found with for Key=Base. Key exists as multiple Types=SO.Sub1, SO.Sub2, which is not assignable from the requested Type=SO.Base
UnityEngine.AddressableAssets.Addressables:LoadAssetsAsync<SO.Base> (System.Collections.IEnumerable,System.Action`1<SO.Base>,UnityEngine.AddressableAssets.Addressables/MergeMode)
Loading.Loader:Awake () (at Assets/Scripts/Loading/Loader.cs:13)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (2.0.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.