Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2022.1
2022.1.0a13
Issue ID
1375686
Regression
No
[FrameDebugger] VFX compute events flickers
Steps:
1. Create a HDRP template project
2. Open SampleScene
3. Enable FrameDebugger
4. Select the VFX events and they flickers
Reproducible:
2022.1.0a13.1822 5a5aca0fb632
2020.3.18f1.979 a7d1c678663c (everything flickers crazily, not just VFX events)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment