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[Android] Crash due to running out of memory when compiling shaders for ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Build for Android Expected result: The “.apk“ builds successfullyActual re... Read more
"Dereferencing nullptr PPtr!" errors are logged when Source Image is sel...
Reproduction steps:1. Open the “nullptrIssue” project2. Open the “Game Screen” Scene3. Observe the Console Expected result: No error... Read more
[HDRP] Water displacement fades when camera move far in worldspace.
Open any HDRP project Add a water surface (ocean) Move the scene or game camera far Actual result : The displacement slowly fades, i... Read more
[Linux] Poor performance in the Editor when processing input events in "...
Reproduction steps:1. Open the attached “IN-108278” project2. Open the “MyEditorWindow” window (Tests > OnGUI test)3. Hovering ov... Read more
Frame Debugger flickers when a Shader Graph Window is open
Reproduction steps:1. Open the attached “IN-108543_FrameDebuggerFlicker.zip“ project2. Create and open a blank shader graph from the... Read more
Changes of MaterialPropertyBlock via Script reset when Sprite Renderer.C...
Reproduction steps:1. Open the attached “AnimateColorMaterialBlockBug“ project2. Open the “Assets/TestScenario/SampleScene“ Scene3. ... Read more
Player settings icons are not retrieved when using "PlayerSettings.GetIc...
Reproduction steps:1. Open the attached “IN-94979” project2. Run the “PlayerSettings.GetIcons” function (Tools > Get Icons)3. Obs... Read more
Multiple devices are detected when using a singular Xbox 360 Wireless Co...
How to reproduce:1. Open the attached “IN-92001.zip” project2. Navigate to File → Build Profiles3. Select “Windows, Mac, Linux” plat... Read more
[macOS] "Add Component" button is broken when the Editor is moved to a d...
How to reproduce:1. Enter macOS mission control (ctrl + arrow up) and create an additional workspace2. Open a new Unity project3. En... Read more
Reflection Problem custom Cubemap loses its reference when HDR is enable...
How to reproduce:1. Create a new 3D URP project2. Download and import any HDRI (.exr) image3. In the Edit → Project Settings → Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened