Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.3
2020.3.7f1
2021.1
2021.2
2022.1
Issue ID
1347313
Regression
Yes
InvalidCastException is thrown with specific Layout when selecting anything in the Services tab
How to reproduce:
1. Open the user's attached project
2. Load the user's provided Layout (Window -> Layouts -> Load Layout from File)
3. Open the Services tab (Window -> General -> Services)
4. Select any service
5. Inspect the Console window
Expected result: No errors are thrown
Actual result: "InvalidCastException: Specified cast is not valid." is thrown
Reproducible with: 2020.3.15f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a4
Not reproducible with: 2019.4.29f1 (Services tab is using a different UI)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lighting Data asset is not created when baking multiple Scenes at the same time
- Performance issues when instantiating a recognizer under UnityEngine.Windows.Speech
- Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
- [Android] .aab Build fails when using Asset Bundles
- Builds fail without a useful error message when building a project with invalid product name
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a15