Search Issue Tracker
Fixed in 13.0.0 master
Votes
0
Found in [Package]
12.0.0
Issue ID
1354681
Regression
Yes
Screen Space Shadows flicker in Scene View when using Deferred Rendering
Reproduction steps:
1. Open user attached Project
2. Open Assets\BugDeferredScreenShadows Scene
3. Move around the Scene using the Scene View Camera
Expected result: There are no visual artifacts
Actual result: Shadows flicker
Reproducible with: 12.0.0 (2021.2.0b2, 2021.2.0b6, 2022.1.0a1, 2022.1.0a4)
Not reproducible with: 12.0.0 (2021.2.0b1)
Could not test with: 2019.4, 2020.3, 2021.1 (Could not downgrade)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Inspector does not shown SkinnedMeshRenderer Bounds when they are overriden by script
- Confusing validation message in Scoped Registries
- Compute shader is dispatched with unsupported workgroup size on multiple browsers when building the project for Web with WebGPU Graphics API
- Rotation Property collapses after changing Interpolation Type In Animation window
- It is possible to enter impossible Scope name in the Scope Registries of Package Manager Project settings
Resolution Note (fix version 13.0.0 master):
Fixed in 2022.1.0a15