Search Issue Tracker
Fixed in 13.0.0 master
Votes
0
Found in [Package]
12.0.0
Issue ID
1354681
Regression
Yes
Screen Space Shadows flicker in Scene View when using Deferred Rendering
Reproduction steps:
1. Open user attached Project
2. Open Assets\BugDeferredScreenShadows Scene
3. Move around the Scene using the Scene View Camera
Expected result: There are no visual artifacts
Actual result: Shadows flicker
Reproducible with: 12.0.0 (2021.2.0b2, 2021.2.0b6, 2022.1.0a1, 2022.1.0a4)
Not reproducible with: 12.0.0 (2021.2.0b1)
Could not test with: 2019.4, 2020.3, 2021.1 (Could not downgrade)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Resolution Note (fix version 13.0.0 master):
Fixed in 2022.1.0a15