Search Issue Tracker
Particle sub-emitters don't emit from the right location
Sub-emitters of particle systems do not seem to respect their parent's rotation, and instead emit as if they weren't rotated at all.... Read more
StackOverflowException and Unity freezes in endless loop when adding com...
To reproduce: 1. Open attached project 2. Open StatsMonitor or FPSCounter scene 3. Enter play mode 4. Editor will hang after failing... Read more
[Cache Server] Invalid operation exception is thrown while switching fro...
Regression at least from Version 5.5.0b7 (bd91e53964bc) Tue, 04 Oct 2016 20:47:14 GMT Branch: 5.5/staging Steps: 1. Open some proje... Read more
Crash when loading Android asset bundles on AssetBundleManager::CollectP...
How to reproduce: 1. Download the project "ABBA-AssetBundleCrashInUnity551p3.zip" from owncloud 2. Open Boot scene and play 3. Play ... Read more
Object::GetInstanceID crash caused by the profiler when no active camera...
Steps to reproduce: 1. Open "DataApp.zip" project 2. Add all scenes to the Build Settings 3. Load "DemoMain" scene 4. Enter playmode... Read more
Crash in RenderTexture::Release when switching Graphics API to Direct3D12
Steps to reproduce: 1. Open the project from vrbowlinggame.zip 2. Go to Player Settings... 3. In Other settings deselect "Auto Graph... Read more
rootTransform != NULL assert followed by a crash when undoing/redoing
Steps to reproduce: 1. Create new scene and add cube 2. Add Rigidbody 3. Drag cube to make a prefab 4. Remove Rigidbody from prefab... Read more
[Linux] High resolution options are not displayed in Linux player prefer...
When display is rotated by 90 degrees (becomes vertical), high resolution options are not displayed on 4K monitors. Steps to reprod... Read more
[MacBootstrapper] License file is not fully shown in Download Assistant
To repro: 1. Run DA on Mac. 2. Proceed to License. 3. Try to scroll the license file (or print and preview it). Actual result: ... Read more
[WinBootstrapper] UI issues with loading progress bar
Progress bars are shown on loading of license and components in DA, and UI looks broken (see screenshots below). To repro: 1. Run D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Vector3 node has no X, Y, Z outputs when adding Vector3 node in the Visual Effect Graph
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame