Search Issue Tracker
Memory snapshot's input field is not focused when selecting Match for th...
How to reproduce:1. Create a new project using the default 3D template2. Import the Memory Profiler package3. Open the Memory Profil... Read more
[Havok Physics] GameObjects stuck in the middle of the moving part when ...
How to reproduce it:1. Open the user's attached project 'PhysTest.zip'2. Open 'NewScene' scene from 'Assets' > '_Project'3. Enter... Read more
[URP] Sprites are not batched together when using Light Probes
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Game View window3. Open the Frame Debugger (W... Read more
[Accelerator] installer indicates success after the installation fails
Reproduction steps:1. Download Unity Accelerator installer from here: https://docs.unity3d.com/Manual/UnityAccelerator.html#install2... Read more
"System.ArgumentException" is thrown when installing UI Builder Package
Steps to reproduce:1. Open a new project2. Open Window>Package Manager3. Press Add Package (+) > Add Package from git URL4. Ty... Read more
[GPU PLM] Convergence job failure and artefacts when baking with 6800XT
Steps to reproduce: 1. Open attached project (https://ono.unity3d.com/test-data/gi-tests/CornellBox).2. Open Cornellbox scene.3. Sce... Read more
Animation clip that is created using GameObjectRecorder is shorter than ...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Project browser, select FBX (see notes)3.... Read more
[Linux Editor] Can scroll entire editor interface after certain window d...
After placing window at very top or bottom of editor, you can scroll the entire editor. This causes visual issues and the editor is ... Read more
UIBuilder: Color variables set to color names are not recognized as colo...
Color enum values are not recognized as color by the Variable Completer popup 1 - Create new document in the builder2 - Add a styles... Read more
[iOS] MSAA setting of the Camera is ignored when MSAA is enabled in the ...
Reproduction steps:1. Open the attached project "MSAA.zip"2. Build and Deploy the Scene "SampleScene" to an iOS device3. Capture the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes