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AudioMixer.SetFloat() ignores new value when it is changed and saved dur...
To reproduce: 1. Create new project2. Download and import AudioMixer error.unitypackage3. Open 'AudioMixer not working as expected' ... Read more
[CloudBuild] Building iOS and Mac standalone builds with Cloud Build res...
When Cloud Build is used to build Mac standalone or iOS builds, the produced builds have unbaked lighting as opposed to local builds... Read more
Renamed Substances are not re-selected
After renaming a substance material, the renamed asset is not re-selected. This does not match behaviour for other assets within the... Read more
[Splash Image] Changing Logo shown while Splash Screen is on Preview cra...
To reproduce:1) Open attached project2) Open two inspector tabs3) Find a random sprite/image in project view (for example, ArenaBack... Read more
Editor crashes when Canvas component is removed on UI::Canvas::Calculate...
Reproduction steps:1. Open attached "Stripped" project.2. Open "Scenes/Level_1-1" scene.3. Expand "Canvas_Gameplay" game object in t... Read more
EditorJsonUtility.ToJson does not serialize data of List items
Steps to reproduce:1. Open project2. In menu, press BugReport->PrintJson3. Observe the information in the console Expected: conta... Read more
Interpolated rigidbodies cause large position inaccuracies
Reproduction steps:1. Open my attached project ("case_858816 repro")2. Make sure that Interpolate under RigidBody is set either to '... Read more
Setting Event.numeric value in script changes Event.shift
To reproduce:1. Open attached project2. In menu click 'Test', then 'Test' Actual result: In console, you can see, that setting Event... Read more
Particle system emits at different positions, when changing particle sys...
Reproduction steps:1. Open project attached.2. Open "Test" scene.3. Press Play. Expected result: Particle emits at -3,0,0 and 3,0,0A... Read more
Input Field overrides the manually set preferred size in the Layout Element
How to reproduce: 1. Open attached project "858880-repro.zip"2. Go to Scene view3. Input Fields have a Layout Element with a Preferr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size