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Won't Fix

Votes

0

Found in

5.4.3f1

Issue ID

855485

Regression

No

[CloudBuild] Building iOS and Mac standalone builds with Cloud Build results in unbaked lighting

Shadows/Lights

-

When Cloud Build is used to build Mac standalone or iOS builds, the produced builds have unbaked lighting as opposed to local builds.

Steps to reproduce:
1) Open the attached project.
2) Enable Cloud Build.
3) Build for Mac/iOS.

A cube is visible in the scene. It is lit differently between local and cloud builds - when using Cloud Build, the cube is not lit properly and results in dark color (should be bright red). Switching between Graphics APIs (OpenGL - Metal - OpenGL) seems to fix the issue.

Reproduced on:
5.5.0f3, 5.4.3p2, 5.2.4f1

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