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TextureForClass crash on project start up
1. Open " Blurryface Effect.zip" project 0x000000014053DBE6 (Unity) TextureForClass0x0000000140528098 (Unity) GetCachedAssetDatabase... Read more
[Cloth] [SkinnedMeshRenderer] SkinnedMeshRenderer's bounds won't update ...
To reproduce:1) Open attached project and scene2) Play it3) Drag Main Camera around and outside of plane - notice that Skinned Mesh ... Read more
[SerializedObject] Assigning to a new array elemement of a single target...
When looping over the targets in an aggregated SerializedObject: inserting an array element and subsequently assigning to it fails.M... Read more
Disabling "Use Custom Vertex Streams" with non-standard stream configure...
Reproduction steps:1. Open my attached project ("Case_858882 Particle Test")2. Select the Particle System in the hierarchy3. Under r... Read more
AssetBundle can't load from assetbundle variant
"Inconsistent asset when sorting preload assets (Same path & file ID)" when exporting asset bundles if all fonts are the same na... Read more
[Android] Java classes are missing from .apk when building using Gradle ...
STR:0. Substitute gradle mainTemplate with one provided by user at..\Editor\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTe... Read more
AnimationMixerPlayable ignores Animator's Masks
To reproduce:1. Open the project attached by the user2. Open the "PlayableTest" scene3. Enter play mode and press spacebar Result: o... Read more
Move with snap rounds up decimal place when zoomed out
How to reproduce: 1. Open attached project "858899-repro.zip"2. Open "entry" scene3. Set Snap Settings Move X, Y and Z to 0.254. Sel... Read more
App fails to run after loading with a Javascript RangeError
Steps to reproduce:1. Open attached project "stripped_webgl.zip"2. Add "Main" scene to build settings and build for WebGL3. Run buil... Read more
[macOS] Hidden cursor doesn't hide when moved down to Dock
Cursor.visible is set to false. When the cursor is moved down to Dock, cursor reappears (expected), but when returning to the game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size