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1
votes
Fixed

[VR] RenderViewportScale changes at consistent rate over many frames cau...

VR

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Dec 12, 2016

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Version/s: 5.5.0f3

When changing the render viewport scale at a consistent rate over the course of several frames I get tearing in the headset only. It... Read more

0
votes
Won't Fix

[VR | SinglePassStereo] Bloom and BloomAndFlares standard image effect r...

VR

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Dec 13, 2016

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Version/s: 5.6.0b1

1) Setup either Headset and corresponding SDK (You can even repro it with the Split Stereo Device) 2) Enter playmode 3) Press space ... Read more

0
votes
Fixed

Calling Graphics.Blit(null, destination) crashes the editor

Graphics - General

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Dec 12, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Open the scene 3. Select the Main Camera in the hierarchy 4. Toggle the reproBug... Read more

0
votes
Fixed

[iOS] Unity splash screen doesn't show up on iOS builds

iOS

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1) Create a new project. 2) Build for iOS. 3) Run on a device. The game loads directly to the main scene; the s... Read more

2
votes
Fixed

[Editor] Texture Import of 16 Bit Grayscale fails

Graphics - General

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Dec 12, 2016

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Version/s: 5.5.0p1

Reproduction steps: 1) Open "New Unity Project.zip" project 2) Notice that console has an error: Could not create texture from Asset... Read more

0
votes
Duplicate

[UI][Button] Mouse hover will trigger the disabled state of animator eve...

UI

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Dec 10, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Run the "TestScene" scene; 3. Press Button "2" then "1". Expected behavior: when button... Read more

0
votes
Fixed

Closing WebView tabs before they finish loading crashes Unity 5.6 with m...

OSX

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Dec 13, 2016

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Version/s: 5.6.0b1

When WebView windows are closed (by entering resetting the layout or closing them manually) Unity crashes. Steps to reproduce: 1) C... Read more

0
votes
Fixed

[Inspector][Metal] Selecting 'Metal Editor Support* (Experimental)' and ...

Inspector Functionality

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Dec 13, 2016

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Version/s: 5.6.0b1

Steps to reproduce: 1) Open any project. 2) Go to Edit > Project Settings > Player > Other Settings. 3) Tick the 'Metal Editor Suppo... Read more

0
votes
Won't Fix

[Metal] Unlit/Color shader appears lighter with Metal

Graphics - General

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Dec 13, 2016

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Version/s: 5.5.0f3

Materials using Unlit/Color shader are noticeably lighter when using Metal as the Graphics API compared to other APIs. Steps to rep... Read more

0
votes
Fixed

Build "Cancelled" due to non-fatal error in Editor.log, even though it i...

Deployment Management

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Dec 10, 2016

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Version/s: 5.4.3p3

To reproduce: 1) Open attached project 2) Build it 3) Notice that the scene is built properly 4) Open Editor.log - it instead says t... Read more

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