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Particle system flicker if Texture Sheet Animation module is expanded wh...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Select "Particle" system and notice that it's simulated in a smo... Read more
Sprites/Diffuse shader not affected by emission light with Sprite Renderer
Steps to reproduce:1. Open attached project "LightProbeSprites.zip"2. Open "Test" scene3. Build lighting Expected behaviour: sprite ... Read more
[PlatformerPRO asset]The Editor crashes immediately when trying to open ...
Steps to reproduce the issue:1. Download attached project.2. Try opening the project. Actual result:The Editor crashes. Expected res... Read more
[Android] Unity trying to access External memory when its not suppose to
Steps to reproduce: 1) Download attached project 'Deflect 2.zip' and open in Unity.2) File > Build Settings > Player Settings ... Read more
[HLAPI] SyncVar should throw warning when changed from client
Steps to reproduce:1. open attached project2. build and connect two instances3. click Space to add to number Expected: when SyncVar ... Read more
MonoDevelop doesn't use the rsp files
Steps to reproduce: 1. Open the attached project.2. In the 'Project' window, open C# 'UnsafeScript'.3. Debug the script. The user is... Read more
[Android] Folders under StreamingAssets that start with the underscore c...
A folder under StreamingAssets with a name starting with the underscore character is not copied to the final APK on Android builds. Read more
[UNET] ClientRpc isn't being called on Local Client after restarting hos...
Steps to reproduce:1. Open "RPCTest repro" project2. Open "Test" scene3. Play in editor4. Press 1 to start hosting-- Notice that Pla... Read more
[iOS] Chinese word "门“ is displayed wrongly on iOS devices (changes to J...
Reproduction Steps:1. Open User's project2. Notice that word "门“ is written in the TextField3. Build to iOS device4. Run App5. Notic... Read more
GrabPass with "Queue" = "Transparent +1" unlits the surface of unrelated...
Reproduction steps(GIF attached):1. Open attached project.2. Select "Main camera" game object.3. Go to "GameObject > Align View T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera