Search Issue Tracker
Lightmapping.isRunning is always false
Steps to reproduce:1. Open attached project "LightmapIssues.zip"2. Open "scene0" scene3. Build lighting Expected behavior: Lightmapp... Read more
Crash occurs when using command buffer and trying to destroy a mesh
Steps to reproduce the issue:1. Open attached project.2. Open scene named "CrashScene".3. Enter the Play mode.4. Press "Delete Mesh"... Read more
[Collaborate] shows 5000 uploading changes instead of 10000 when uploadi...
Steps to reproduce:1. open ExampleProject2. go to Window-Services-Enable Collaborate3. click Collab button and upload project to the... Read more
Unable to import package with a name that contains special characters
Reproduction steps:1. Open the attached project2. Import the package included in the 'Assets' folder Result: 'Failed to import packa... Read more
Graphics.Blit draws texture on a toolbar in the Scene view
Reproduction steps:1. Open the "bug.zip" project.2. Open the "Test" scene.3. Play the scene.4. Notice that texture is being drawn on... Read more
Editor freeze on Cleanup mono while closing
How to reproduce: 1. Open the attached project and "Level" scene in it.2. Try exit Editor and notice Unity is completely frozen. Exp... Read more
[macOS][Metal][Nvidia] Screen blacks out when running Archviz Pro Interi...
Steps to reproduce: 1. Open attached project2. Change graphics API for Mac Standalone to 'Metal'3. Build the 'AVP_Interior_Vol.3' sc... Read more
[Networking] NeyworkDiscovery component has "useNetworkManager" flag set...
NeyworkDiscovery component has "useNetworkManager" flag set to true - this cause warning when user don't use NetworkManager in this ... Read more
[Editor] Prompt from Collab when trying to upload over 10000 changes is ...
Steps to reproduce:1. open ExampleProject2. go to Window-Services-Enable Collaborate3. click Collab button and upload project to the... Read more
SerializedAssetLoader.LoadAsset() fails to load serialized asset after r...
Repro steps:1. Open "JSON Asset Serialization Test" project2. Open "Default" scene3. In the Windows menu open "Serializable Asset" w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera