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Frame Buffer Alpha not being provided with full or correct info
How to reproduce: 1. Download attached the project file 2. Either build a new exe or use the existing Test.exe 3. Run chosen .exe 4.... Read more
UI Dropdown retains focus if Event System and Input Module are component...
To reproduce: 1. Open users attached project "multiplayer-demo.zip" 2. Open Title.unity scene 3. Enter play mode 4. Press Dropdown A... Read more
Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...
Steps to reproduce: 1. Open the "RenderAssetCrash.zip" project 2. Open the "SampleScene.unity" scene 3. Open Edit -> Project Setting... Read more
WebGL export fails with "zlib.h file not found" error
How to reproduce: 1. Download attached the project file 2. Switch platform to WebGL 3. Build project Actual result: Game work in E... Read more
Sampling more than 16 textures in a computeshader spams OPENGL ERROR: Ge...
To reproduce: 1. Open the project, attached by the user (ComputeShaderBugReport.zip) 2. Open the "TestScene" scene 3. Select TexCou... Read more
Texture drawn via GUI.DrawTexture() method and preview of the texture ar...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip) 2. Open the "Tester" scene 3. Select the Rik_Wouter... Read more
error CS1679: Invalid extern alias appears if folder have "=" symbol in ...
How to reproduce: 1. Put a = character in front of one folder that is part of the installation path (eg: D:\Programs\=Unity\2018.1..... Read more
TextMeshPro UGUI is not masked when objects are rendered behind it
To reproduce: 1. Open my attached project 2. Observe the scene (check picture attached) Expected: TextMeshPro UI text is being mas... Read more
Mesh compression produces artifacts when using models in 32-bit index mode
How to reproduce: 1. Open user's project 2. Open scene "Demo" 3. Double click on Monkey_32Bit in the Hierarchy and it will appear in... Read more
InputTracking.GetLocalRoation first value sometimes returns default rota...
To reproduce: 1. Open attached project; 2. Open "VRScene" scene; 3. Build and Install it on an Android device; 4. Launch the XR_Rot... Read more
All about bugs
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