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0
votes
Fixed

Variant preparation does not show the name of the shader

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Jan 03, 2023

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Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a24

The progress dialog that is shown while preparing shader variants for compilation does not show the shader being processed. Read more

0
votes
Won't Fix

[2D Platformer Microgame] "Create New Library" in "Color" window is disp...

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Jan 03, 2023

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Version/s: 2021.3.16f1

How to reproduce: 1. Open and create a project with the "2D Platformer Microgame" template 2. Complete "Get Started" and "Editor ... Read more

1
votes
Fixed

Editor doesn't remember the maximized position after reopening the project

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Jan 03, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25

How to reproduce: 1. Create a new project 2. Maximize the Editor window 3. Reopen the project 4. Observe the Editor window Expected... Read more

0
votes
Won't Fix

[M1] Unity quits unexpectedly when the project is built for the second t...

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Jan 04, 2023

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Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.0a10, 2022.3.0f1

Reproduction steps: 1. Open the attached project “NCHelloWorld2” 2. Build the project 3. Build and Run the project again and repl... Read more

7
votes
Fixed

[FBX-SDK] Unity Editor not responding and uses up all the memory while i...

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Jan 04, 2023

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Version/s: 2023.1.0a26, 2023.2.0a1

Importing Old FBX files exported with FBX 6.1 (before FBX SDK 2011) and containing multiple animations will grow the memory usage ex... Read more

0
votes
Won't Fix

Exported package when imported is missing assemblies

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Jan 04, 2023

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Version/s: 2022.2.0b16

How to reproduce: 1. Create a new project and import the attached “Assets.zip” to the Assets folder 2. Select _TectumDGE/TileMaster ... Read more

0
votes
Won't Fix

Close button has a low definition in modal windows when using a 4K resol...

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Jan 04, 2023

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Version/s: 2020.3.41f1, 2021.3.15f1, 2022.1.21f1, 2022.2.0b15, 2023.1.0a12

How to reproduce: 1. Open any Unity project 2. Select “Window” → “Package Manager” in the main menu 3. Observe the close button i... Read more

0
votes
By Design

VisualElement.style.visibility doesn't get set to Visibility.Hidden or S...

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Jan 04, 2023

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Version/s: 2022.2.2f1, 2023.1.0a20, 2023.2.0a1

How to reproduce: 1. Open the user’s attached “UIToolkit.zip“ project 2. Build and Run the “SampleScene“ Scene for Android 3. Tou... Read more

0
votes
Fixed

Inconsistent "AssetDatabase.GetDependencyHash" value returned for unchan...

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Jan 04, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a24, 2023.2.0a1

Steps to reproduce: 1. Open attached “GetAssetDependencyHash” project 2. Right-click on “TestScript.losi” ScriptableObject in Asse... Read more

0
votes
Fixed

IL2CPP build fails when referencing .NET assembly (using System.Threadin...

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Jan 04, 2023

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Version/s: 2022.2.1f1

How to reproduce: 1. Open the attached project “uwp_unity_pn.zip” 2. Build the project for UWP Expected results: Build is succe... Read more

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