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Alpha channel ignored when using ETC1 compression.
Steps to reproduce:1. Open attached project "ETC1_Bug.zip"2. Open "Test" scene3. Open build settings, switch to Android. 4. Set Text... Read more
Image Effects are not updated in Scene view with ImageEffectAllowedInS...
Reproduction steps:1. Open the project.2. Open the "Beautify\Demos\Demo1\Demo1" scene3. Select "Main Camera" gameobject so you can s... Read more
Android IL2CPP - WebRequest.Create fails for HTTP on .Net 2.0 (full)
Reproduction steps:1) Open user's attached project2) Make sure that IL2CPP and .NET 2.0 (not subset) are selected3) Build and run pr... Read more
Circular code reference in Editor script causes immediate crash without ...
Steps to reproduce: 1. Open user attached project2. Click on Tools -> ProblemView menu option.Notice that Unity is instantly cras... Read more
UNetWeaver throws null reference exception when generic type struct is b...
Steps to reproduce:1. Open "Bugs" project-- Project opens with multiple error messages Results: UNetWeaver throws null reference exc... Read more
[iOS] Crash in AGXMetal`AGX::Framebuffer<AGX::G3::Encoders, AGX::G3::Cla...
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Open the Xcode project and go to 'Build Phases' > Expand 'Lin... Read more
Caret position resets in any input field when compiling finishes.
Steps to reproduce:1. Open attached project "SearchFieldCaretReset.zip"2. Open "caretReset" scene3. Open "NewBehaviourScript.cs" scr... Read more
WebGL build fails to launch when NetworkView is used and strip engine co...
1. Open my attached project.2. Select WebGL as build platform.3. Make sure that strip engine code is enabled.4. Build and play5. Ope... Read more
Deactivated gameObject with Animator occurs crash
Steps to reproduce:1. Open "ProfilerTest" project2. Play in editor3. Press Q-- Editor will freeze for a while. Then you will notice ... Read more
Android + ETC compression removes transparency from animated sprites
Steps to reproduce: 1) Download attached project 'ETC1_Bug.zip' and open in Unity.2) Open scene 'test'.3) File >> Build Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera