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[Linux Editor] Color window shows flipped and offset image when using th...
Steps to reproduce:1) Create a new project.2) Select 'Main Camera' in the Hierarchy.3) Double click the 'Background' color box in th... Read more
Mask UI Component needs to be re-enabled in order to mask image correctly
Steps to reproduce:1. Open project2. Open "Mask5.4bf2Report" scene-- Look at the game window. Notice that there are no UI components... Read more
Arrays that have more than 64 elements can't be inspected when multisele...
Steps to reproduce: 1. Open attached project2. In hierarchy, expand "TooBig" and multi select two of its child objects3. Notice that... Read more
AudioSource returns wrong time when rotating camera
-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more
[AnimationCurve] Edit key option clamps time to 0 and as a result doesn'...
Steps to reproduce: 1. Open attached project2. Open scene "Curve Test Scene"3. In hierarchy select "Curve Test" and click on "Animat... Read more
Error regarding invalid TextureFormat when calling SupportsTextureFormat
Steps to reproduce: 1. Open attached project "817739.zip"2. Open scene "repro"3. Run it4. Scroll to the bottom of console and notice... Read more
Crash on "IsStreamedBinaryCompatible" when opening the scene
Reproduction steps:1. Open "Test6" attached project.2. Editor crashes.3. Open this project again.4. Open "Assets > Animals > A... Read more
[AnimationCurve] Inspector doesn't revert Animation Curve field appearan...
Steps to reproduce: 1. Open attached project2. Open "Curve Test Scene"3. In hierarchy, select "Cuver Test" GO4. Run and stop scene u... Read more
Normalized time in AnimatorStateInfo is late to update it's value after ...
Steps to reproduce:1. Open users attached project.2. Observe "TestScript" script.3. Open "Animator" window.4. Enter play mode.5. Obs... Read more
[Standalone] Force Single Instance ignored when launching from a batch
1. Open "case_817995-MultipleInstances/Build" folder.2. Try to run "MultipleInstances.exe" twice.This proves that "Prevent Multiple ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene