Search Issue Tracker
GPU lightmapper penumbra shadow sorting is incorrect
GPU lightmapper uses shadow penumbra to sort by instead of indirect color. I noticed this issue when working on a bugfix. Baked out... Read more
Errors are thrown when turning on "FinalImageHistogramView" HDRP debug o...
Reproduction steps: 1. Create Unity HDRP 2020.2 project 2. Open HDRP debug window: Window > Render Pipeline > Render Pipeline Debug ... Read more
Event Trigger uses only the first component in the stack
Reproduction steps: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select Canvas/Button 3. In... Read more
Errors thrown when entering playmode and using Enter Play Mode options(E...
When entering playmode with the new enter play mode settings we get errors: # MissingReferenceException: The object of type 'Op... Read more
[InputSystem] Mouse button clicks interpreted as vertical scrollwheel in...
How to reproduce: 1. Open the attached project (InputCase.zip) 2. Open the SampleScene 3. Press Ctrl+B to build the project 4. In th... Read more
'Invalid time range' error appears in the Console when passing < 0.02f v...
How to reproduce: 1. Open the attached '1311378.zip' project 2. Open 'SampleScene' 3. Enter the Play mode 4. Observe the Console Ex... Read more
PlayerInput Spawned with Invoke Unity Events targets Prefab instead of i...
Reproduction steps: 1. Open the user's attached project and InputIssue/SampleScene scene 2. Enter the Play mode and press "a" button... Read more
Playing from last frame of an AudioClip in Timeline throws "An invalid s...
Steps to reproduce: 1. Open the attached "InvalidSeekPosition.zip" Unity project 2. Open SampleScene 3. Open Window->Timeline 4. Sel... Read more
Stack overflow exception is thrown while building when project contains ...
Reproduction steps: 1. Download and open the attached project "1315950.zip" 2. Build the project Expected result: No errors are thr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect element gets selected when trying to select uGUI elements in the Scene view
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene