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0
votes
Fixed

[BlendTree] Compute positions doesn't work for some generic animations

Animation

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Jul 25, 2016

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Version/s: 5.4.0f2

How to reproduce: 1. Open the attached project 2. Open New Animator Controller (under assets) in Animator window 3. Click on Blend T... Read more

0
votes
By Design

[Android] Instant crash on app launch with Tango SDK

Android

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May 25, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Download attached project 'testing_5_4_b18.zip' and open in Unity. 2) Build and launch project on a device.... Read more

0
votes
Fixed

Vector3.RotateTowards doesn't work as expected once 90 degree angle is r...

Scripting

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Jul 26, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Press play 4. Hold space ("Cube" is rotating around towards th... Read more

0
votes
Duplicate

[Unity Remote] Touch input blocks mouse input resulting the incorrect mo...

Android

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Jul 17, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1) Download attached project 'PointerBug.zip' and open in Unity. 2) Open scene 'Test'. 3) Connect Android devi... Read more

1
votes
Won't Fix

[HLAPI] Starting connection that fails and then starting another that co...

Networking

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Jul 25, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. Open attached "reproProject.zip" 2. run two instances 3. One instance should be launched as server 4. On seco... Read more

0
votes
Fix In Review

HandleUtility.DistanceToLine doesn't work when intersecting near plane

Scene/Game View

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Jul 26, 2016

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Version/s:

HandleUtility.DistanceToLine will not give back accurate values when one of the points of the line intersects the near plane of the ... Read more

1
votes
Fixed

Lightmaps in 5.4 packing poorly and resulting in double the size

Progressive Lightmapper

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Jul 25, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Build lightmaps for Untitled scene 4. Notice that lightmap size is bigger compared to 5.3... Read more

0
votes
Duplicate

Particles are rendered with artifacts

Shuriken

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Jul 26, 2016

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Version/s: 5.4.0f2

How to reproduce: 1. Open the attached project 2. Open Scene and play it 3. After playing for few seconds, notice that particles ba... Read more

0
votes
Fixed

[ModelImporter] Keep Quads option isn't exposed in script

--

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Jul 26, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Create new project and new script 2. Try to find UnityEditor.ModelImporter.keepQuads or anything similar. Th... Read more

1
votes
Fixed

[Mixed] Lightmap becomes brighter when non-static object leaves camera view

Global Illumination

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project "817278repro.zip" 2. Open scene "repro" 3. Bake lightmap 4. Rotate scene view camera s... Read more

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