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[BlendTree] Compute positions doesn't work for some generic animations
How to reproduce: 1. Open the attached project 2. Open New Animator Controller (under assets) in Animator window 3. Click on Blend T... Read more
[Android] Instant crash on app launch with Tango SDK
Steps to reproduce: 1) Download attached project 'testing_5_4_b18.zip' and open in Unity. 2) Build and launch project on a device.... Read more
Vector3.RotateTowards doesn't work as expected once 90 degree angle is r...
Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Press play 4. Hold space ("Cube" is rotating around towards th... Read more
[Unity Remote] Touch input blocks mouse input resulting the incorrect mo...
Steps to reproduce: 1) Download attached project 'PointerBug.zip' and open in Unity. 2) Open scene 'Test'. 3) Connect Android devi... Read more
[HLAPI] Starting connection that fails and then starting another that co...
Steps to reproduce: 1. Open attached "reproProject.zip" 2. run two instances 3. One instance should be launched as server 4. On seco... Read more
HandleUtility.DistanceToLine doesn't work when intersecting near plane
HandleUtility.DistanceToLine will not give back accurate values when one of the points of the line intersects the near plane of the ... Read more
Lightmaps in 5.4 packing poorly and resulting in double the size
To reproduce: 1. Open attached project 2. Build lightmaps for Untitled scene 4. Notice that lightmap size is bigger compared to 5.3... Read more
Particles are rendered with artifacts
How to reproduce: 1. Open the attached project 2. Open Scene and play it 3. After playing for few seconds, notice that particles ba... Read more
[ModelImporter] Keep Quads option isn't exposed in script
Steps to reproduce: 1. Create new project and new script 2. Try to find UnityEditor.ModelImporter.keepQuads or anything similar. Th... Read more
[Mixed] Lightmap becomes brighter when non-static object leaves camera view
Steps to reproduce: 1. Open attached project "817278repro.zip" 2. Open scene "repro" 3. Bake lightmap 4. Rotate scene view camera s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- OnPointerExit and OnPointerEnter is mistakenly called when an overlapping child Image is destroyed
- Dynamic text is rendered in the background when it is inside the <font> tag
- SerializeReference interface does not show CustomPropertyDrawer when it's inherited from another interface