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[Graphics General] LOD Group Camera scale value keeps changing while res...
LOD Group Camera scale value keeps changing while resizing the Inspector window. Steps to repro:1. Create a new project.2. GameObjec... Read more
[IMGUI] Width values are going out of the box on decreasing in Trail Ren...
Width values are going out of the box on decreasing in Trail Renderer Component Steps to Reproduce: 1. Create a new Project2. Select... Read more
[Android]Video is not rendered when it is downloaded via url on Android 10
How to reproduce:1. Download the project from the link provided in the Edit section2. Build and run to android device3. Press the "D... Read more
Calling ReleaseAsset() on AssetReferenceSpriteAtlas results in lost refe...
How to reproduce:1. Open attached project "SpriteAtlasReload.zip" and scene "Example"2. Enter Play mode3. Click on "Create Sprites" ... Read more
Console is spammed with exceptions when trying to assign texture asset t...
How to reproduce:1. Create and open a new project2. In the Project window create a Square sprite texture3. In the Editor select 'Win... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
[URP] Exponential fog overrides the colour of close up particles
To reproduce this:- download this project- open it with Unity 2019.3.0b4- open the SampleScene- notice that the particles are grey- ... Read more
HDRP Decals emission is not visible on transparent materials/objects
How to reproduce:1. Open attached project "DecalsTransparentSubsurfaceBugRepro.zip" and scene "SampleScene"2. Observe gree Decals em... Read more
[ShaderGraph] Cannot redo undone actions when certain nodes are added to...
After adding certain nodes to a shader graph, you cannot redo any actions you make afterwards unless it is a 'Change GraphView Selec... Read more
[Input Systems] [Android] delta/x [Touchscreen] always returns the same ...
To reproduce:1. Open attached project2. Build and run Sample scene to Android device3. Move with the finger on the mobile device lef... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code