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[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more
[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...
Steps to reproduce:1. Create a new project2. Switch platform to UWP3. Build and open Visual Studio solution4. Build project Results:... Read more
UIElements elements are not redrawn correctly
STR1) With trunk, open any project2) Open the UIElements debugger3) Expand elements on the left side in the debugger4) Select one el... Read more
[HDRP] Scene view becomes Black when it contains a Visible mesh with Z-a...
Reproduction steps:1. Create a new HDRP template project2. Add a cube in the sample scene3. Set cube's scale on Z-axis to 0 Expected... Read more
[Timeline] Scrubbing over nested control groups does not yield same resu...
Steps to reproduce:1. Open attached project 'TL - Nested Timelines Scene'2. Open Timeline window and select "Timeline" gameobject3. ... Read more
[URP][VR] Right eye isn't render when using Multi Pass rendering
Steps to reproduce:1. Created new default URP project2. Enabled VR3. Enabled Mock HMD to be able to test without a headset4. Enter P... Read more
Horizonal slider moves when scrolling vertical slider in 'UIElements Sam...
How to reproduce:1. Create and open a new project2. In the Editor select 'Window' > 'UI' > 'UIElements Samples'3. In the UIEle... Read more
[Shader Graph] Inline Color Node's value is too intensive
How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more
[UIR] UIElements Runtime - Colors are too light in the Game View in line...
How to reproduce:1. Open the attached 'Builder.zip' project2. Open 'SampleScene' Scene3. Drag NewUI.uss from Project Browser to Visu... Read more
[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite Steps to reproduce: 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code